Combat Designer - Enemies (Star Wars Jedi)
Locații multiple: Los Angeles, CA, USA • Vancouver, BC, Canada • Madison, WI, USA
Requisition Number: 186027
Position Title: Game Designer II
External Description:
You can learn more about our studio and values at respawn.com/studio.
We’re looking for a Combat Designer to join our Star Wars team. Our ideal candidate is passionate about crafting engaging and immersive combat experiences, with a strong understanding of hero mechanics, enemy design, AI behaviors, and combat systems. Reporting to the Lead Combat Designer, you’ll contribute to creating exhilarating gameplay experiences that resonate with players. We’re looking for someone with solid design skills, a collaborative mindset, and a strong interest in combat systems who is eager to develop their expertise while helping deliver high-quality combat mechanics.
What you'll do...
- Collaborate with the Lead Combat Designer, Game Director, and design leadership to implement enemy designs and combat systems from concept to final product.
- Work closely with art, engineering, animation, audio, code, and VFX teams to ensure the combat systems and enemies align with the game's creative vision.
- Implement and tune character animations, behavior trees, and special effects within Unreal Engine.
- Conduct research on relevant subject matter to ensure authenticity in design and gameplay experiences.
- Communicate effectively across departments to maintain alignment on the overall creative vision.
- Be open to self-critique and feedback and incorporate ideas from colleagues to continuously improve your work.
- Contribute to establishing and enforcing consistent design practices, constraints, and metrics throughout projects.
- At least 3+ years of experience in the games industry as a combat or systems designer, with involvement in at least one shipped title.
- Experience designing and implementing combat systems, bosses, and/or enemies using visual scripting or text-based languages.
- Familiarity with Unreal Engine or similar tools is preferred.
- Strong prototyping skills to rapidly test new design concepts.
- Good understanding of game design principles, particularly with regard to timing and mechanics that feel “right” in combat.
- A problem-solving mindset with a keen attention to detail.
- Excellent communication skills, especially in cross-disciplinary collaborations.
- A passion for melee combat or action-focused games is a plus.
City:
State:
Community / Marketing Title: Combat Designer - Enemies (Star Wars Jedi)
Company Profile:
Electronic Arts Inc. este o companie de divertisment interactiv, lider la nivel mondial. EA oferă jocuri, conținut și servicii online pentru console conectate la Internet, calculatoare personale, telefoane mobile și tablete.
EEOText: EA este un angajator care oferă oportunități egale. Toate deciziile de angajare sunt luate fără a ține seama de rasă, culoare, origine națională, descendență, sex, identitate sau exprimare de gen, orientare sexuală, vârstă, informații genetice, religie, dizabilități, stare medicală, sarcină, stare civilă, statut familial, statut de veteran sau orice altă caracteristică protejată de lege. De asemenea, acceptăm și candidaturi calificate din partea persoanelor cu cazier, în conformitate cu legislația aplicabilă. De asemenea, EA oferă locuri de muncă pentru persoanele cu handicap calificate, conform legislației aplicabile.
Days Open: 0
Can this position be remote?: 0
EEO Employer Verbiage:
EA este un angajator care oferă oportunități egale. Toate deciziile de angajare sunt luate fără a ține seama de rasă, culoare, origine națională, descendență, sex, identitate sau exprimare de gen, orientare sexuală, vârstă, informații genetice, religie, dizabilități, stare medicală, sarcină, stare civilă, statut familial sau statut de veteran. De asemenea, EA oferă locuri de muncă pentru persoanele cu handicap calificate, conform legislației aplicabile.