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Combat Designer - Enemies (Star Wars Jedi)

여러 위치: Los Angeles, CA, USA • Vancouver, BC, Canada • Madison, WI, USA

지원

Requisition Number: 186027

Position Title: Game Designer II

External Description:

Founded in 2010 by the original creators of the Call of Duty Franchise, Respawn was created with the philosophy that when talented people have creative freedom, they'll make extraordinary games that achieve the unexpected. From our roots as an indie studio to joining the expansive roster of studios at Electronic Arts, this remains our guiding principle. We truly love what we do and want to share our passion with players worldwide. Our shipped titles include critically acclaimed multi-platform games Apex Legends, Titanfall, Titanfall 2, Star Wars™ Jedi: Fallen Order, and Medal of Honor: Above and Beyond. Join us for the opportunity to create groundbreaking games with some of the best developer talent in the industry.

You can learn more about our studio and values at  respawn.com/studio.

We’re looking for a  Combat Designer to join our Star Wars team. Our ideal candidate is passionate about crafting engaging and immersive combat experiences, with a strong understanding of hero mechanics, enemy design, AI behaviors, and combat systems. Reporting to the Lead Combat Designer, you’ll contribute to creating exhilarating gameplay experiences that resonate with players. We’re looking for someone with solid design skills, a collaborative mindset, and a strong interest in combat systems who is eager to develop their expertise while helping deliver high-quality combat mechanics.
What you'll do...
  • Collaborate with the Lead Combat Designer, Game Director, and design leadership to implement enemy designs and combat systems from concept to final product.
  • Work closely with art, engineering, animation, audio, code, and VFX teams to ensure the combat systems and enemies align with the game's creative vision.
  • Implement and tune character animations, behavior trees, and special effects within Unreal Engine.
  • Conduct research on relevant subject matter to ensure authenticity in design and gameplay experiences.
  • Communicate effectively across departments to maintain alignment on the overall creative vision.
  • Be open to self-critique and feedback and incorporate ideas from colleagues to continuously improve your work.
  • Contribute to establishing and enforcing consistent design practices, constraints, and metrics throughout projects.
Ideally, you will have...
  • At least 3+ years of experience in the games industry as a combat or systems designer, with involvement in at least one shipped title.
  • Experience designing and implementing combat systems, bosses, and/or enemies using visual scripting or text-based languages.
  • Familiarity with Unreal Engine or similar tools is preferred.
  • Strong prototyping skills to rapidly test new design concepts.
  • Good understanding of game design principles, particularly with regard to timing and mechanics that feel “right” in combat.
  • A problem-solving mindset with a keen attention to detail.
  • Excellent communication skills, especially in cross-disciplinary collaborations.
  • A passion for melee combat or action-focused games is a plus.
If this opportunity sounds like a great fit for you, please submit your resume and portfolio. We will get back to you once we have reviewed it.

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Community / Marketing Title: Combat Designer - Enemies (Star Wars Jedi)

Company Profile:

Electronic Arts Inc.는 세계를 선도하는 인터랙티브 엔터테인먼트 소프트웨어 기업입니다. EA는 인터넷 콘솔, 개인용 컴퓨터, 휴대전화, 태블릿용 게임과 콘텐츠 및 온라인 서비스를 제공합니다.

EEOText: EA는 균등한 기회의 제공을 실천합니다. 모든 채용은 인종, 피부색, 출신 국가, 혈통, 생물학적/사회적 성별, 성 정체성 또는 표현, 성적 성향, 나이, 유전 정보, 종교, 장애 여부, 질병 유무, 임신 여부, 혼인 상태, 가족 상황, 군 복무 여부, 또는 법으로 금지된 기타 요인을 고려하지 않고 결정됩니다. 또한, 해당 직책에 합당한 능력을 갖추고 있다면 범죄 기록이 있는 지원자도 관련 법률을 준수하는 방식으로 채용 여부를 고려합니다. EA는 관련 법률에서 명시하는 대로 업무 공간에 장애가 있는 입사 지원자 또는 예정자를 위한 시설을 마련해두고 있습니다.

Days Open: 0

Can this position be remote?: 0

EEO Employer Verbiage:

EA는 균등한 기회의 제공을 실천합니다. 모든 채용은 인종, 피부색, 출신 국가, 혈통, 생물학적/사회적 성별, 성 정체성 또는 표현, 성적 성향, 나이, 유전 정보, 종교, 장애 여부, 질병 유무, 임신 여부, 혼인 상태, 가족 상황, 군 복무 여부 등의 요인을 고려하지 않고 결정됩니다. EA는 관련 법률에서 명시하는 대로 업무 공간에 장애가 있는 입사 지원자 또는 예정자를 위한 시설을 마련해두고 있습니다.

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