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Surfacing Artist

Múltiples localizaciones: Illinois, USA • Austin, TX, USA • Pasadena, CA, USA • Marina Del Rey, CA 90292, USA • Redwood City, CA, USA • Edmonton, AB, Canada • Vancouver, BC, Canada • Toronto, ON, Canada • Montreal, QC, Canada • Orlando, FL, USA

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Esta posición no está abierta.

Requisition Number: 173056

Position Title: Environment Artist

External Description:

WE MAKE FUN...FUNNER.

We are Full Circle, and we're all about having fun and making great games that people want to play with their friends. As the developers of Skate™, we are set to deliver an experience that embraces and builds upon everything our community found special about the previous games. We believe in creating an inclusive world inside and outside of our games for our players and our team. As a geo-diverse studio, our team members around the globe can either work from home, in the office or a hybrid of both.

As a Surfacing Artist, you will report to the Lead Surfacing Artist.

Responsibilities:

  • Stay current with and exhibit a high degree of technical knowledge about current state-of-the-industry in environment surfacing techniques.
  • Collaborate with the Surfacing Lead, Environment Director and Character Director on Visual Look Development projects to explore and align on surfacing art direction for both environments and characters.
  • Create high quality photo real surfaces in a PBR rendering environment.
  • Gather and break down references into key representative surfacing elements.
  • Contribute to both environment and character material libraries, and uphold consistent quality across both.

Qualifications
Please note that you do not need to qualify for all requirements to be considered. We encourage you to apply if you can meet most of the requirements and are comfortable opening a dialog to be considered.

  • 2+ years experience working on video game or film production teams.
  • Experience shipping surfacing content on 2-3 shipped game titles.
  • High level of skill in both scan based and procedural based surfacing workflows using software packages such as Substance Designer & Painter, Photoshop, zBrush, Maya.
  • Excellent knowledge of how to manage content for games in an optimized and performant manner.
  • A degree in Fine Arts, Visual Design, Animation, or related diploma or certificate.

City:

State:

Community / Marketing Title: Surfacing Artist

Company Profile:

Electronic Arts Inc. es una empresa de software de entretenimiento interactivo líder a nivel mundial. EA distribuye juegos, contenido y servicios en línea para consolas, ordenadores personales, teléfonos móviles y tabletas conectados a Internet.

EEOText: EA ofrece igualdad de oportunidades. Nuestras decisiones de empleo se hacen independientemente de raza, color, nacionalidad, ascendencia, sexo, género, identidad o expresión de género, orientación sexual, edad, información genética, religión, discapacidad, condición médica, embarazo o estado civil, familiar o de veterano, o de cualquier otra característica protegida por ley. También consideramos candidatos cualificados con antecedentes penales, de acuerdo a la ley aplicable. EA también lleva a cabo ajustes de espacios de trabajo para individuos cualificados con discapacidades, de acuerdo con la ley aplicable.

Days Open: 87

Can this position be remote?: 1

EEO Employer Verbiage:

EA ofrece igualdad de oportunidades. Nuestras decisiones de empleo se hacen independientemente de raza, color, nacionalidad, ascendencia, sexo, género, identidad o expresión de género, orientación sexual, edad, información genética, religión, discapacidad, condición médica, embarazo o estado civil, familiar o de veterano. EA también lleva a cabo ajustes de espacios de trabajo para individuos cualificados con discapacidades, de acuerdo con la ley aplicable.

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