filler

Surfacing Artist

Locații multiple: Illinois, USA • Austin, TX, USA • Pasadena, CA, USA • Marina Del Rey, CA 90292, USA • Redwood City, CA, USA • Edmonton, AB, Canada • Vancouver, BC, Canada • Toronto, ON, Canada • Montreal, QC, Canada • Orlando, FL, USA

Notificare

Poziția nu mai este deschisă.

Requisition Number: 173056

Position Title: Environment Artist

External Description:

WE MAKE FUN...FUNNER.

We are Full Circle, and we're all about having fun and making great games that people want to play with their friends. As the developers of Skate™, we are set to deliver an experience that embraces and builds upon everything our community found special about the previous games. We believe in creating an inclusive world inside and outside of our games for our players and our team. As a geo-diverse studio, our team members around the globe can either work from home, in the office or a hybrid of both.

As a Surfacing Artist, you will report to the Lead Surfacing Artist.

Responsibilities:

  • Stay current with and exhibit a high degree of technical knowledge about current state-of-the-industry in environment surfacing techniques.
  • Collaborate with the Surfacing Lead, Environment Director and Character Director on Visual Look Development projects to explore and align on surfacing art direction for both environments and characters.
  • Create high quality photo real surfaces in a PBR rendering environment.
  • Gather and break down references into key representative surfacing elements.
  • Contribute to both environment and character material libraries, and uphold consistent quality across both.

Qualifications
Please note that you do not need to qualify for all requirements to be considered. We encourage you to apply if you can meet most of the requirements and are comfortable opening a dialog to be considered.

  • 2+ years experience working on video game or film production teams.
  • Experience shipping surfacing content on 2-3 shipped game titles.
  • High level of skill in both scan based and procedural based surfacing workflows using software packages such as Substance Designer & Painter, Photoshop, zBrush, Maya.
  • Excellent knowledge of how to manage content for games in an optimized and performant manner.
  • A degree in Fine Arts, Visual Design, Animation, or related diploma or certificate.

City:

State:

Community / Marketing Title: Surfacing Artist

Company Profile:

Electronic Arts Inc. este o companie de divertisment interactiv, lider la nivel mondial. EA oferă jocuri, conținut și servicii online pentru console conectate la Internet, calculatoare personale, telefoane mobile și tablete.

EEOText: EA este un angajator care oferă oportunități egale. Toate deciziile de angajare sunt luate fără a ține seama de rasă, culoare, origine națională, descendență, sex, identitate sau exprimare de gen, orientare sexuală, vârstă, informații genetice, religie, dizabilități, stare medicală, sarcină, stare civilă, statut familial, statut de veteran sau orice altă caracteristică protejată de lege. De asemenea, acceptăm și candidaturi calificate din partea persoanelor cu cazier, în conformitate cu legislația aplicabilă. De asemenea, EA oferă locuri de muncă pentru persoanele cu handicap calificate, conform legislației aplicabile.

Days Open: 87

Can this position be remote?: 1

EEO Employer Verbiage:

EA este un angajator care oferă oportunități egale. Toate deciziile de angajare sunt luate fără a ține seama de rasă, culoare, origine națională, descendență, sex, identitate sau exprimare de gen, orientare sexuală, vârstă, informații genetice, religie, dizabilități, stare medicală, sarcină, stare civilă, statut familial sau statut de veteran. De asemenea, EA oferă locuri de muncă pentru persoanele cu handicap calificate, conform legislației aplicabile.

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