filler

Surfacing Artist

Multiple Locations: Illinois, USA • Austin, TX, USA • Pasadena, CA, USA • Marina Del Rey, CA 90292, USA • Redwood City, CA, USA • Edmonton, AB, Canada • Vancouver, BC, Canada • Toronto, ON, Canada • Montreal, QC, Canada • Orlando, FL, USA

Notice

This position is no longer open.

Requisition Number: 173056

Position Title: Environment Artist

External Description:

WE MAKE FUN...FUNNER.

We are Full Circle, and we're all about having fun and making great games that people want to play with their friends. As the developers of Skate™, we are set to deliver an experience that embraces and builds upon everything our community found special about the previous games. We believe in creating an inclusive world inside and outside of our games for our players and our team. As a geo-diverse studio, our team members around the globe can either work from home, in the office or a hybrid of both.

As a Surfacing Artist, you will report to the Lead Surfacing Artist.

Responsibilities:

  • Stay current with and exhibit a high degree of technical knowledge about current state-of-the-industry in environment surfacing techniques.
  • Collaborate with the Surfacing Lead, Environment Director and Character Director on Visual Look Development projects to explore and align on surfacing art direction for both environments and characters.
  • Create high quality photo real surfaces in a PBR rendering environment.
  • Gather and break down references into key representative surfacing elements.
  • Contribute to both environment and character material libraries, and uphold consistent quality across both.

Qualifications
Please note that you do not need to qualify for all requirements to be considered. We encourage you to apply if you can meet most of the requirements and are comfortable opening a dialog to be considered.

  • 2+ years experience working on video game or film production teams.
  • Experience shipping surfacing content on 2-3 shipped game titles.
  • High level of skill in both scan based and procedural based surfacing workflows using software packages such as Substance Designer & Painter, Photoshop, zBrush, Maya.
  • Excellent knowledge of how to manage content for games in an optimized and performant manner.
  • A degree in Fine Arts, Visual Design, Animation, or related diploma or certificate.

City:

State:

Remote?: 1

Community / Marketing Title: Surfacing Artist

Company Profile:

Electronic Arts Inc. 是全球领先的互动娱乐软件公司。 EA 提供适用于联网主机、个人电脑、手机和平板电脑的游戏、内容和在线服务。

EEOText: EA 是一个奉行机会均等的雇主。 所有招聘决定均不考虑种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性向、年龄、遗传信息、宗教信仰、残障状况、医疗状况、怀孕状况、婚姻状况、家庭状况、退伍军人身份或其他任何受法律保护的特征等因素的影响。 我们也会遵照相关法律,考虑雇佣带犯罪记录的合格申请者。 EA 还会遵照相关法律,为符合条件的残障个体改善工作环境。

Date Opened: 2022-04-18 18:35:30.39

EEO Employer Verbiage:

EA 是一个奉行机会均等的雇主。 所有招聘决定均不考虑种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性向、年龄、遗传信息、宗教信仰、残障状况、医疗状况、怀孕状况、婚姻状况、家庭状况或退伍军人身份等因素的影响。 EA 还会遵照相关法律,为符合条件的残障个体改善工作环境。

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