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Senior Rendering Software Engineer - C++

複数の場所: Seattle, WA, USA • Madrid, Spain • Helsinki, Finland • Bucharest, Romania • Stockholm, Sweden • Gothenburg, Sweden • Pasadena, CA, USA • Redwood City, CA, USA • Guildford, UK • Vancouver, BC, Canada • Toronto, ON, Canada • Montreal, QC, Canada • Orlando, FL, USA • Austin, TX, USA

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このポジションはもう募集していません。

Requisition Number: 168860

Position Title: Sr Software Engineer I

External Description:

As a member of the Special Projects in Applied Research and Collaboration (SPARC) Team, you will develop ground-breaking game features and engine enhancements in close collaboration with EA's game development teams.

You will be part of a distributed and Agile team, with the purpose of solving technical challenges from proof of concept to implementation for titles across EA. An important priority for this group is to partner with EA's specialized research teams to create meaningful applications relevant to game development.

The SPARC team is looking for a Senior Graphics Engineer to join our team. The Senior Graphics Engineer will guide technical execution of projects across EA Studios and Partners.

What the Senior Graphics Engineer will do in SPARC:

  • As a Senior Software Engineer, you will take a primary role in development, help determine and improve features and own delivery
  • Work with the Studio Technical Directors, Frostbite Leadership, and Partners to drive feature execution, optimization, and performance
  • Conduct performance reviews of near-ship titles across EA
  • Develop graphics features for EA titles and supported engines
  • Lead by example within the team by producing simple, extensible, maintainable code with few defects
  • Maintain positive lines of communication and relationships with teammates across EA
  • Design, author, test, and deploy maintainable solutions
  • Learn; stay on top of the latest research in graphics and implementing it in EA's Games

Who You Are?

  • 8+ years of C++ graphics engineering experience, AAA experience preferred
  • An understanding of modern graphics APIs such as DirectX12, Vulkan, or Metal
  • Direct experience with one or more of the following: PS4, Xbox One, PS5, Xbox Series S/X, iOS, Android
  • A desire to improve your skill set and help your teammates grow theirs; we succeed together
  • Experience with graphics performance analysis, optimization, and associated tools such as PIX
  • Experience developing rendering techniques, implementing white papers, researching the latest and greatest
  • Excellent debugging and multi-threading skills
  • B.S. in Computer Science or equivalent experience.
  • Raytracing or DXR Experience

 

What is in it for you? Glad you asked!

We love to brag about our great perks like comprehensive health and benefit packages, tuition reimbursement, 401k/RRSP company match and, of course, many other perks! And since we realize it takes outstanding people to make excellent games, we offer great benefits packages and a culture that is powered by creativity.

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Community / Marketing Title: Senior Rendering Software Engineer - C++

Company Profile:

Electronic Arts Inc.は、インタラクティブ・エンターテイメント・ソフトウェアの世界的大手企業です。 EAは、インターネットに接続されたコンソール、パソコン、携帯電話、タブレットに対してゲーム、コンテンツおよびオンラインサービスを提供しています。

EEOText: EAは雇用機会を均等に提供します。 雇用に関する決定を下す際は、人種、肌の色、国籍、出身国、出身民族、身体的性別、社会/文化/心理的性別、性別自認または性別表現、性的指向、年齢、遺伝情報、宗教、身体障害、病状、妊娠、婚姻状況、家族状況、軍役経験の有無、および法律で保護されたその他のあらゆる状況は考慮されません。 また、犯罪歴のある人物の雇用も、募集要項を満たす応募者の場合は適用法令に従って検討します。 さらにEAでは、身体に障害のある方々のために、適用法令によって定められた職場環境を整えることも行っています。

Days Open: 108

Can this position be remote?: 1

EEO Employer Verbiage:

EAは雇用機会を均等に提供します。 雇用に関する決定を下す際は、人種、肌の色、国籍、出身国、出身民族、身体的性別、社会/文化/心理的性別、性別自認または性別表現、性的指向、年齢、遺伝情報、宗教、身体障害、病状、妊娠、婚姻状況、家族状況、軍役経験の有無は考慮されません。 さらにEAでは、身体に障害のある方々のために、適用法令によって定められた職場環境を整えることも行っています。

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