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Senior Rendering Software Engineer - C++

여러 위치: Seattle, WA, USA • Madrid, Spain • Helsinki, Finland • Bucharest, Romania • Stockholm, Sweden • Gothenburg, Sweden • Pasadena, CA, USA • Redwood City, CA, USA • Guildford, UK • Vancouver, BC, Canada • Toronto, ON, Canada • Montreal, QC, Canada • Orlando, FL, USA • Austin, TX, USA

참고

더 이상 지원할 수 없는 직책입니다.

Requisition Number: 168860

Position Title: Sr Software Engineer I

External Description:

As a member of the Special Projects in Applied Research and Collaboration (SPARC) Team, you will develop ground-breaking game features and engine enhancements in close collaboration with EA's game development teams.

You will be part of a distributed and Agile team, with the purpose of solving technical challenges from proof of concept to implementation for titles across EA. An important priority for this group is to partner with EA's specialized research teams to create meaningful applications relevant to game development.

The SPARC team is looking for a Senior Graphics Engineer to join our team. The Senior Graphics Engineer will guide technical execution of projects across EA Studios and Partners.

What the Senior Graphics Engineer will do in SPARC:

  • As a Senior Software Engineer, you will take a primary role in development, help determine and improve features and own delivery
  • Work with the Studio Technical Directors, Frostbite Leadership, and Partners to drive feature execution, optimization, and performance
  • Conduct performance reviews of near-ship titles across EA
  • Develop graphics features for EA titles and supported engines
  • Lead by example within the team by producing simple, extensible, maintainable code with few defects
  • Maintain positive lines of communication and relationships with teammates across EA
  • Design, author, test, and deploy maintainable solutions
  • Learn; stay on top of the latest research in graphics and implementing it in EA's Games

Who You Are?

  • 8+ years of C++ graphics engineering experience, AAA experience preferred
  • An understanding of modern graphics APIs such as DirectX12, Vulkan, or Metal
  • Direct experience with one or more of the following: PS4, Xbox One, PS5, Xbox Series S/X, iOS, Android
  • A desire to improve your skill set and help your teammates grow theirs; we succeed together
  • Experience with graphics performance analysis, optimization, and associated tools such as PIX
  • Experience developing rendering techniques, implementing white papers, researching the latest and greatest
  • Excellent debugging and multi-threading skills
  • B.S. in Computer Science or equivalent experience.
  • Raytracing or DXR Experience

 

What is in it for you? Glad you asked!

We love to brag about our great perks like comprehensive health and benefit packages, tuition reimbursement, 401k/RRSP company match and, of course, many other perks! And since we realize it takes outstanding people to make excellent games, we offer great benefits packages and a culture that is powered by creativity.

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Community / Marketing Title: Senior Rendering Software Engineer - C++

Company Profile:

Electronic Arts Inc.는 세계를 선도하는 인터랙티브 엔터테인먼트 소프트웨어 기업입니다. EA는 인터넷 콘솔, 개인용 컴퓨터, 휴대전화, 태블릿용 게임과 콘텐츠 및 온라인 서비스를 제공합니다.

EEOText: EA는 균등한 기회의 제공을 실천합니다. 모든 채용은 인종, 피부색, 출신 국가, 혈통, 생물학적/사회적 성별, 성 정체성 또는 표현, 성적 성향, 나이, 유전 정보, 종교, 장애 여부, 질병 유무, 임신 여부, 혼인 상태, 가족 상황, 군 복무 여부, 또는 법으로 금지된 기타 요인을 고려하지 않고 결정됩니다. 또한, 해당 직책에 합당한 능력을 갖추고 있다면 범죄 기록이 있는 지원자도 관련 법률을 준수하는 방식으로 채용 여부를 고려합니다. EA는 관련 법률에서 명시하는 대로 업무 공간에 장애가 있는 입사 지원자 또는 예정자를 위한 시설을 마련해두고 있습니다.

Days Open: 108

Can this position be remote?: 1

EEO Employer Verbiage:

EA는 균등한 기회의 제공을 실천합니다. 모든 채용은 인종, 피부색, 출신 국가, 혈통, 생물학적/사회적 성별, 성 정체성 또는 표현, 성적 성향, 나이, 유전 정보, 종교, 장애 여부, 질병 유무, 임신 여부, 혼인 상태, 가족 상황, 군 복무 여부 등의 요인을 고려하지 않고 결정됩니다. EA는 관련 법률에서 명시하는 대로 업무 공간에 장애가 있는 입사 지원자 또는 예정자를 위한 시설을 마련해두고 있습니다.

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