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General Artist-Create

위치: Orlando, FL, USA

참고

더 이상 지원할 수 없는 직책입니다.

Requisition Number: 165925

Position Title: Artist

External Description:

General Artist (RFT) Electronic Arts Inc. is a leading global interactive entertainment software company. EA delivers games, content and online services for Internet-connected consoles, personal computers, mobile phones and tablets. The EA Create Art team creates compelling visual experiences across multiple genres and art styles. Visual art and technical art unite to create incredible characters and the worlds they inhabit. The Art team encompasses animation, environment, character, lighting, rigging, technical art, visual effects, and worlds. General Artists work cross both Character and Environment work based on assignment. Creating and adjusting assets to create high quality realistic assets to be utilized in game. Add the lighting to games and create an atmosphere and add realism, tone, and depth to a scene. Will also use lights and shaders to describe the surface appearances of different materials; such as human skin, hair, fabric, and concrete. Through the use of their craft, will create visually balancing individual elements that allow game artists to produce a convincing character or environment. They need to use technical skills to create images that not only look good but are easy to render. You will respect and follow an established design theme for a sequence or project. You can refer to the relevant production designs and apply that visual style as faithfully as possible, taking care to maintain continuity throughout the scene and game. Responsibilities: • Explore, recommend, and implement new techniques, tools and workflows, that improve quality and efficiency. • Establish and maintain team best practice. • Mentor junior/intermediate artists. • Deliver feedback to outsourcing partners. • Creating benchmark materials for use on surfaces and assets. • Work with game designers and technical artists to understand and interpret design requirements with the engine’s technical limitations. • Support the Art Director and Art Lead in the vision for the game while taking ownership of assets as assigned. • Model, texture, light, prepare, place, and edit in-game assets to include characters, uniforms, stadiums, arenas, and props, • Maintain a balance between visual quality and performance requirements. • Keep the artistic style consistent with defined visuals. Requirements: • Background in Art preferred with a good sense of mood, color, and spatial balance. • Maya, Photoshop, Substance Design & Painter experience is a must. • Shader tuning experience • Understanding game production workflow and systems preferred • Two or more years of production experience (either game or film) • Being an avid gamer never hurts!

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Community / Marketing Title: General Artist-Create

Company Profile:

Electronic Arts Inc.는 세계를 선도하는 인터랙티브 엔터테인먼트 소프트웨어 기업입니다. EA는 인터넷 콘솔, 개인용 컴퓨터, 휴대전화, 태블릿용 게임과 콘텐츠 및 온라인 서비스를 제공합니다.

EEOText: EA는 균등한 기회의 제공을 실천합니다. 모든 채용은 인종, 피부색, 출신 국가, 혈통, 생물학적/사회적 성별, 성 정체성 또는 표현, 성적 성향, 나이, 유전 정보, 종교, 장애 여부, 질병 유무, 임신 여부, 혼인 상태, 가족 상황, 군 복무 여부, 또는 법으로 금지된 기타 요인을 고려하지 않고 결정됩니다. 또한, 해당 직책에 합당한 능력을 갖추고 있다면 범죄 기록이 있는 지원자도 관련 법률을 준수하는 방식으로 채용 여부를 고려합니다. EA는 관련 법률에서 명시하는 대로 업무 공간에 장애가 있는 입사 지원자 또는 예정자를 위한 시설을 마련해두고 있습니다.

Days Open: 14

Can this position be remote?: 0

EEO Employer Verbiage:

EA는 균등한 기회의 제공을 실천합니다. 모든 채용은 인종, 피부색, 출신 국가, 혈통, 생물학적/사회적 성별, 성 정체성 또는 표현, 성적 성향, 나이, 유전 정보, 종교, 장애 여부, 질병 유무, 임신 여부, 혼인 상태, 가족 상황, 군 복무 여부 등의 요인을 고려하지 않고 결정됩니다. EA는 관련 법률에서 명시하는 대로 업무 공간에 장애가 있는 입사 지원자 또는 예정자를 위한 시설을 마련해두고 있습니다.

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