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General Artist-Create

Location: Orlando, FL, USA

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This position is no longer open.

Requisition Number: 165925

Position Title: Artist

External Description:

General Artist (RFT) Electronic Arts Inc. is a leading global interactive entertainment software company. EA delivers games, content and online services for Internet-connected consoles, personal computers, mobile phones and tablets. The EA Create Art team creates compelling visual experiences across multiple genres and art styles. Visual art and technical art unite to create incredible characters and the worlds they inhabit. The Art team encompasses animation, environment, character, lighting, rigging, technical art, visual effects, and worlds. General Artists work cross both Character and Environment work based on assignment. Creating and adjusting assets to create high quality realistic assets to be utilized in game. Add the lighting to games and create an atmosphere and add realism, tone, and depth to a scene. Will also use lights and shaders to describe the surface appearances of different materials; such as human skin, hair, fabric, and concrete. Through the use of their craft, will create visually balancing individual elements that allow game artists to produce a convincing character or environment. They need to use technical skills to create images that not only look good but are easy to render. You will respect and follow an established design theme for a sequence or project. You can refer to the relevant production designs and apply that visual style as faithfully as possible, taking care to maintain continuity throughout the scene and game. Responsibilities: • Explore, recommend, and implement new techniques, tools and workflows, that improve quality and efficiency. • Establish and maintain team best practice. • Mentor junior/intermediate artists. • Deliver feedback to outsourcing partners. • Creating benchmark materials for use on surfaces and assets. • Work with game designers and technical artists to understand and interpret design requirements with the engine’s technical limitations. • Support the Art Director and Art Lead in the vision for the game while taking ownership of assets as assigned. • Model, texture, light, prepare, place, and edit in-game assets to include characters, uniforms, stadiums, arenas, and props, • Maintain a balance between visual quality and performance requirements. • Keep the artistic style consistent with defined visuals. Requirements: • Background in Art preferred with a good sense of mood, color, and spatial balance. • Maya, Photoshop, Substance Design & Painter experience is a must. • Shader tuning experience • Understanding game production workflow and systems preferred • Two or more years of production experience (either game or film) • Being an avid gamer never hurts!

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Community / Marketing Title: General Artist-Create

Company Profile:

Electronic Arts Inc. 是全球领先的互动娱乐软件公司。 EA 提供适用于联网主机、个人电脑、手机和平板电脑的游戏、内容和在线服务。

EEOText: EA 是一个奉行机会均等的雇主。 所有招聘决定均不考虑种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性向、年龄、遗传信息、宗教信仰、残障状况、医疗状况、怀孕状况、婚姻状况、家庭状况、退伍军人身份或其他任何受法律保护的特征等因素的影响。 我们也会遵照相关法律,考虑雇佣带犯罪记录的合格申请者。 EA 还会遵照相关法律,为符合条件的残障个体改善工作环境。

Days Open: 14

Can this position be remote?: 0

EEO Employer Verbiage:

EA 是一个奉行机会均等的雇主。 所有招聘决定均不考虑种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性向、年龄、遗传信息、宗教信仰、残障状况、医疗状况、怀孕状况、婚姻状况、家庭状况或退伍军人身份等因素的影响。 EA 还会遵照相关法律,为符合条件的残障个体改善工作环境。

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