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General Artist-Create

位置: Orlando, FL, USA

注意

このポジションはもう募集していません。

Requisition Number: 165925

Position Title: Artist

External Description:

General Artist (RFT) Electronic Arts Inc. is a leading global interactive entertainment software company. EA delivers games, content and online services for Internet-connected consoles, personal computers, mobile phones and tablets. The EA Create Art team creates compelling visual experiences across multiple genres and art styles. Visual art and technical art unite to create incredible characters and the worlds they inhabit. The Art team encompasses animation, environment, character, lighting, rigging, technical art, visual effects, and worlds. General Artists work cross both Character and Environment work based on assignment. Creating and adjusting assets to create high quality realistic assets to be utilized in game. Add the lighting to games and create an atmosphere and add realism, tone, and depth to a scene. Will also use lights and shaders to describe the surface appearances of different materials; such as human skin, hair, fabric, and concrete. Through the use of their craft, will create visually balancing individual elements that allow game artists to produce a convincing character or environment. They need to use technical skills to create images that not only look good but are easy to render. You will respect and follow an established design theme for a sequence or project. You can refer to the relevant production designs and apply that visual style as faithfully as possible, taking care to maintain continuity throughout the scene and game. Responsibilities: • Explore, recommend, and implement new techniques, tools and workflows, that improve quality and efficiency. • Establish and maintain team best practice. • Mentor junior/intermediate artists. • Deliver feedback to outsourcing partners. • Creating benchmark materials for use on surfaces and assets. • Work with game designers and technical artists to understand and interpret design requirements with the engine’s technical limitations. • Support the Art Director and Art Lead in the vision for the game while taking ownership of assets as assigned. • Model, texture, light, prepare, place, and edit in-game assets to include characters, uniforms, stadiums, arenas, and props, • Maintain a balance between visual quality and performance requirements. • Keep the artistic style consistent with defined visuals. Requirements: • Background in Art preferred with a good sense of mood, color, and spatial balance. • Maya, Photoshop, Substance Design & Painter experience is a must. • Shader tuning experience • Understanding game production workflow and systems preferred • Two or more years of production experience (either game or film) • Being an avid gamer never hurts!

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Community / Marketing Title: General Artist-Create

Company Profile:

Electronic Arts Inc.は、インタラクティブ・エンターテイメント・ソフトウェアの世界的大手企業です。 EAは、インターネットに接続されたコンソール、パソコン、携帯電話、タブレットに対してゲーム、コンテンツおよびオンラインサービスを提供しています。

EEOText: EAは雇用機会を均等に提供します。 雇用に関する決定を下す際は、人種、肌の色、国籍、出身国、出身民族、身体的性別、社会/文化/心理的性別、性別自認または性別表現、性的指向、年齢、遺伝情報、宗教、身体障害、病状、妊娠、婚姻状況、家族状況、軍役経験の有無、および法律で保護されたその他のあらゆる状況は考慮されません。 また、犯罪歴のある人物の雇用も、募集要項を満たす応募者の場合は適用法令に従って検討します。 さらにEAでは、身体に障害のある方々のために、適用法令によって定められた職場環境を整えることも行っています。

Days Open: 14

Can this position be remote?: 0

EEO Employer Verbiage:

EAは雇用機会を均等に提供します。 雇用に関する決定を下す際は、人種、肌の色、国籍、出身国、出身民族、身体的性別、社会/文化/心理的性別、性別自認または性別表現、性的指向、年齢、遺伝情報、宗教、身体障害、病状、妊娠、婚姻状況、家族状況、軍役経験の有無は考慮されません。 さらにEAでは、身体に障害のある方々のために、適用法令によって定められた職場環境を整えることも行っています。

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