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Concept Artist - Maxis

位置: Redwood City, CA, USA

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このポジションはもう募集していません。

Requisition Number: 158546

Position Title: Artist

External Description:

Concept Artist

At EA, we thrive on outrageous thinking. It’s the fuel that inspires the best games in the world. We’re great storytellers. But it’s not just about amazing your peers – it’s about amazing yourself. Take risks. Collaborate with brilliant minds and dare to dream big. Together, we change the way millions play every day.

This is a role for a concept artist possessing a combination of traditional art skills with impeccable design skills.

Our game has a unique stylized art style so you need to match the existing style. Equally as important is your ability to design new and appealing real-world assets (furniture, clothing, etc.). 

Your job is to ensure that the assets we build for the game are well designed and visually appealing. Your tasks might include high-level environment explorations, development of a new furniture suite, fashion design, or developing a new architectural style. You need to understand historical styles, and an ability to blend multiple styles or reinterpret them in a fresh and aesthetically pleasing manner.

You also need to have a strong attention to detail to excel at this position. Our assets have technical requirements which you need to take into consideration when creating new designs. 

Requirements:

  • Outstanding design sensibility. You need to develop unique and visually appealing designs for furniture, fashion, environment, and architecture. You don’t need to be an expert in each of these areas, but you are an expert in at least 1-2, and feel comfortable working in each.
  • Have an interest in how and why things are constructed, from a designer’s perspective.
  • Understand asset creation from start to finish. You understand how to create concept images and spec sheets which call out all pertinent information for modelers, texture artist, animators and VFX artists who will work on the final in-game model.
  • Very strong traditional illustration skills in a variety of media as well as excellent drawing skills. Matte painting experience is a plus.
  • A strong ability to think in 3D.
  • Environment and component ideation and design.
  • Strong fundamental skills including good use of line, light, shadow and color.
  • Storytelling and concept development.
  • Ability to work within specific styles, including a style set by another artist or art director.
  • Comfortable giving and receiving critiques.
  • 4+ years of concept experience.
  • Multiple shipped video game titles.
  • Experience providing feedback to outsourced vendor artists is a plus

City:

State:

Community / Marketing Title: Concept Artist - Maxis

Company Profile:

Electronic Arts Inc.は、インタラクティブ・エンターテイメント・ソフトウェアの世界的大手企業です。 EAは、インターネットに接続されたコンソール、パソコン、携帯電話、タブレットに対してゲーム、コンテンツおよびオンラインサービスを提供しています。

EEOText: EAは雇用機会を均等に提供します。 雇用に関する決定を下す際は、人種、肌の色、国籍、出身国、出身民族、身体的性別、社会/文化/心理的性別、性別自認または性別表現、性的指向、年齢、遺伝情報、宗教、身体障害、病状、妊娠、婚姻状況、家族状況、軍役経験の有無、および法律で保護されたその他のあらゆる状況は考慮されません。 また、犯罪歴のある人物の雇用も、募集要項を満たす応募者の場合は適用法令に従って検討します。 さらにEAでは、身体に障害のある方々のために、適用法令によって定められた職場環境を整えることも行っています。

Days Open: 62

Can this position be remote?:

EEO Employer Verbiage:

EAは雇用機会を均等に提供します。 雇用に関する決定を下す際は、人種、肌の色、国籍、出身国、出身民族、身体的性別、社会/文化/心理的性別、性別自認または性別表現、性的指向、年齢、遺伝情報、宗教、身体障害、病状、妊娠、婚姻状況、家族状況、軍役経験の有無は考慮されません。 さらにEAでは、身体に障害のある方々のために、適用法令によって定められた職場環境を整えることも行っています。

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