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Concept Artist - Maxis

Location: Redwood City, CA, USA

Notice

This position is no longer open.

Requisition Number: 158546

Position Title: Artist

External Description:

Concept Artist

At EA, we thrive on outrageous thinking. It’s the fuel that inspires the best games in the world. We’re great storytellers. But it’s not just about amazing your peers – it’s about amazing yourself. Take risks. Collaborate with brilliant minds and dare to dream big. Together, we change the way millions play every day.

This is a role for a concept artist possessing a combination of traditional art skills with impeccable design skills.

Our game has a unique stylized art style so you need to match the existing style. Equally as important is your ability to design new and appealing real-world assets (furniture, clothing, etc.). 

Your job is to ensure that the assets we build for the game are well designed and visually appealing. Your tasks might include high-level environment explorations, development of a new furniture suite, fashion design, or developing a new architectural style. You need to understand historical styles, and an ability to blend multiple styles or reinterpret them in a fresh and aesthetically pleasing manner.

You also need to have a strong attention to detail to excel at this position. Our assets have technical requirements which you need to take into consideration when creating new designs. 

Requirements:

  • Outstanding design sensibility. You need to develop unique and visually appealing designs for furniture, fashion, environment, and architecture. You don’t need to be an expert in each of these areas, but you are an expert in at least 1-2, and feel comfortable working in each.
  • Have an interest in how and why things are constructed, from a designer’s perspective.
  • Understand asset creation from start to finish. You understand how to create concept images and spec sheets which call out all pertinent information for modelers, texture artist, animators and VFX artists who will work on the final in-game model.
  • Very strong traditional illustration skills in a variety of media as well as excellent drawing skills. Matte painting experience is a plus.
  • A strong ability to think in 3D.
  • Environment and component ideation and design.
  • Strong fundamental skills including good use of line, light, shadow and color.
  • Storytelling and concept development.
  • Ability to work within specific styles, including a style set by another artist or art director.
  • Comfortable giving and receiving critiques.
  • 4+ years of concept experience.
  • Multiple shipped video game titles.
  • Experience providing feedback to outsourced vendor artists is a plus

City:

State:

Community / Marketing Title: Concept Artist - Maxis

Company Profile:

Electronic Arts Inc. 是全球领先的互动娱乐软件公司。 EA 提供适用于联网主机、个人电脑、手机和平板电脑的游戏、内容和在线服务。

EEOText: EA 是一个奉行机会均等的雇主。 所有招聘决定均不考虑种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性向、年龄、遗传信息、宗教信仰、残障状况、医疗状况、怀孕状况、婚姻状况、家庭状况、退伍军人身份或其他任何受法律保护的特征等因素的影响。 我们也会遵照相关法律,考虑雇佣带犯罪记录的合格申请者。 EA 还会遵照相关法律,为符合条件的残障个体改善工作环境。

Days Open: 62

Can this position be remote?:

EEO Employer Verbiage:

EA 是一个奉行机会均等的雇主。 所有招聘决定均不考虑种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性向、年龄、遗传信息、宗教信仰、残障状况、医疗状况、怀孕状况、婚姻状况、家庭状况或退伍军人身份等因素的影响。 EA 还会遵照相关法律,为符合条件的残障个体改善工作环境。

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