filler

Animator

位置: Sacramento, CA, USA

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Requisition Number: 150132

Position Title: Animator

External Description:

Electronic Arts Inc. is a leading global interactive entertainment software company. EA delivers games, content and online services for Internet-connected consoles, personal computers, mobile phones, and tablets.

At Electronic Arts we put our players first, and we’re looking for the most talented and creative game developers in the world to help us become the world’s #1 mobile gaming company. Mobile is the future of our industry and the future of our company. Our mobile team is growing fast, with 17 exciting studios around the world and a portfolio of blockbuster titles like FIFA, The Simpsons: Tapped Out, Madden, Real Racing, Plants vs. Zombies, the Sims and Star Wars: Galaxy of Heroes.

Creativity, Collaboration, and Communication are what makes us tick as we prepare ourselves for massive amounts of growth and an incredible amount of fun. We want to engage our players and create the most entertaining mobile titles in the world. Come and see for yourself, the future is here.

We’re pushing the boundaries on every front, so you’ll get a chance to stretch beyond your comfort zone and have the ability to learn while you contribute. Our team culture is collaborative and high-performance, and we expect everyone to think like game makers and approach development with a Player First perspective.

Capital Games is best known for the break-out mobile hit Star Wars: Galaxy of Heroes which has been the #1 Grossing game in over 35 countries and is one of the Top 40 Grossing Games in the entire world across Apple and Google for the last year. The game also consistently maintains a 4.5-star rating and is played over two hours a day on average by players. Galaxy of Heroes is, by far, the most successful Star Wars mobile game that has ever existed.

Capital Games is seeking a strong animator to bolster the art team on our wildly successful Star Wars: Galaxy of Heroes mobile title. Candidates should have a strong understanding of character animation and anatomy of motion, the technical understanding to take their art from asset creation to engine, and the ability to communicate concisely with other disciplines including design and engineering.

 Responsibilities:

  • Animate characters/vehicles/environmental elements for mobile gaming platforms
  • Author and edit MechAnim state machines in Unity
  • Help define animation requirements and guide the modelers and technical artists with their development of characters and rigs
  • Manage own animation assets from Maya to version control and ultimately to Unity and verify quality in the game

Requirements & Skills:

  • 2+ years of animation production experience, with mobile development experience a big plus
  • Strong understanding of animation in Maya
  • Ability to create streamlined, high-quality animation assets using restricted bone counts
  • Understanding of anatomy, movement, weight, timing and character appeal
  • Experience with Unity, MechAnim, and in-game cinematics systems (like Cinema Director)
  • Comfort and familiarity with version control and asset management solutions (Perforce, git, etc)
  • Understanding of scripting a plus

Portfolio/Presentation Requirements:

It is required that you submit a portfolio/presentation of your work with your application.  You may do so by providing a link to an online presentation, or attach documents to your resume.  All presentations must contain a detailed breakdown of the work. It must be very clear what you, the applicant, are responsible for.

Please apply with as many examples of the following as you can:

  • Short animation piece that showcases your understand of the principles of animation. Work should show you understand weight, timing, appeal and strong posing.
  • Demonstrated knowledge of game-quality animation requirements and limitations
  • Any art (traditional or digital media) that you have personally created.

Due to the volume of applications we receive for our job postings, we are unable to respond personally to phone or email inquiries regarding the status of an application. Only candidates being considered for an interview will be contacted.

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Community / Marketing Title: Animator

Company Profile:

Electronic Arts Inc.は、インタラクティブ・エンターテイメント・ソフトウェアの世界的大手企業です。 EAは、インターネットに接続されたコンソール、パソコン、携帯電話、タブレットに対してゲーム、コンテンツおよびオンラインサービスを提供しています。

EEOText: EAは雇用機会を均等に提供します。 雇用に関する決定を下す際は、人種、肌の色、国籍、出身国、出身民族、身体的性別、社会/文化/心理的性別、性別自認または性別表現、性的指向、年齢、遺伝情報、宗教、身体障害、病状、妊娠、婚姻状況、家族状況、軍役経験の有無、および法律で保護されたその他のあらゆる状況は考慮されません。 また、犯罪歴のある人物の雇用も、募集要項を満たす応募者の場合は適用法令に従って検討します。 さらにEAでは、身体に障害のある方々のために、適用法令によって定められた職場環境を整えることも行っています。

Days Open: 95

Can this position be remote?:

EEO Employer Verbiage:

EAは雇用機会を均等に提供します。 雇用に関する決定を下す際は、人種、肌の色、国籍、出身国、出身民族、身体的性別、社会/文化/心理的性別、性別自認または性別表現、性的指向、年齢、遺伝情報、宗教、身体障害、病状、妊娠、婚姻状況、家族状況、軍役経験の有無は考慮されません。 さらにEAでは、身体に障害のある方々のために、適用法令によって定められた職場環境を整えることも行っています。

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