Game Product Manager

位置: Manchester, UK


Requisition Number: 182847

Position Title: Game Product Manager

External Description:

Just 13 miles south of Manchester and a 15-minute train journey, is the attractive market town of Wilmslow. Here amongst the boutique shops and independent cafes and bars is the stunning Playdemic studio. Acquired by EA in 2021, Playdemic is home to the top 10 grossing, BAFTA winning mobile smash – Golf Clash. Having opened at the beginning of 2020, our award-winning, bespoke studio space offers conventional desk space as well as indulgent breakout areas, meeting rooms and alternative workspaces. The office has been designed to create an environment that encourages and allows our team to do their very best work.


  • Reporting to the Director of Game Product Management, you will study the game economy, player motivations and player journey to identify and promote opportunities that drive additive revenue, increased engagement and facilitate user acquisition.
  • You will work with the Data Science and Design teams to bring a higher-level perspective, facilitating and driving ideas that elevates specific KPIs.
  • You will estimate the potential impact of proposed features and game updates on KPIs, to inform development prioritization.
  • You will run targeted campaign and testing strategies that drive a more customized player experience, and improvements to KPIs.
  • Evaluate feature performance, synthesize weekly reports to track performance against business goals.
  • Regularly synthesize competitive analysis in order to share best industry best practices with the team.
  • Monitors health of game, conduct game health analyses and triage analysis when issues arise to identify root causes.


  • Minimum of 3 years of Product Management, Game Design, Data Science or Business Performance experience required in a mobile and/or console games context. .
  • Strong analytical skills and experience with data driven product design and decision making.
  • Sound and proven ability in using and understanding in-game trends using data insights to impact top line KPIs.
  • Experience presenting decks to various stakeholders.
  • The ability to work in a fast-paced AGILE development environment.
  • Experienced in:
  • Designing content, A/B tests, campaigns and features that maximize acquisition, engagement, and monetization throughout the product life cycle.
  • Obtaining insights and developing strategies through analytical metrics driven analysis and design experimentation.



Community / Marketing Title: Game Product Manager

Company Profile:

Electronic Arts Inc.は、インタラクティブ・エンターテイメント・ソフトウェアの世界的大手企業です。 EAは、インターネットに接続されたコンソール、パソコン、携帯電話、タブレットに対してゲーム、コンテンツおよびオンラインサービスを提供しています。

EEOText: EAは雇用機会を均等に提供します。 雇用に関する決定を下す際は、人種、肌の色、国籍、出身国、出身民族、身体的性別、社会/文化/心理的性別、性別自認または性別表現、性的指向、年齢、遺伝情報、宗教、身体障害、病状、妊娠、婚姻状況、家族状況、軍役経験の有無は考慮されません。 さらにEAでは、身体に障害のある方々のために、適用法令によって定められた職場環境を整えることも行っています。

Days Open: 120

Can this position be remote?: 0

EEO Employer Verbiage:

EAは雇用機会を均等に提供します。 雇用に関する決定を下す際は、人種、肌の色、国籍、出身国、出身民族、身体的性別、社会/文化/心理的性別、性別自認または性別表現、性的指向、年齢、遺伝情報、宗教、身体障害、病状、妊娠、婚姻状況、家族状況、軍役経験の有無は考慮されません。 さらにEAでは、身体に障害のある方々のために、適用法令によって定められた職場環境を整えることも行っています。

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