filler

Lead VFX Artist

여러 위치: Austin, TX, USA • Orlando, FL, USA

참고

더 이상 지원할 수 없는 직책입니다.

Requisition Number: 181157

Position Title: Associate Visual Effects Director

External Description:

EA SPORTS is one of the leading sports entertainment brands in the world, with top-selling videogame franchises, award-winning interactive technology, fan programs, and cross-platform digital experiences. EA SPORTS creates connected experiences that ignite the emotion of sport through industry-leading sports video games, including Madden NFL football, EA Sports FC soccer, NHL® hockey, and EA SPORTS UFC.

 

As a Lead VFX Artist, you will be responsible for prototyping and creating Visual Effects for real-time use in games. You will work with other Artists, Art Directors, Engineers and Producers, to create visual effects that immerse players in the experience. You understand motion, physics, color theory, and animation and use all of those to create compelling effects that wow the player.

 

Your Responsibilities:

  • Be a leadership figure within the project, working with a diverse team of Artists, Technical Artists, Engineers, Project Managers, Producers and Art Directors
  • Create industry-leading FX for our games
  • Work with Design to understand requirements and create FX for gameplay mechanics
  • Create behavior-driven FX for characters
  • Create atmospheric FX and direct proper placement of assets to enhance living worlds
  • Simulate physical phenomenon through a variety animation and simulation techniques
  • Partner with Rendering and Tools teams to determine requirements for FX tools.
  • Develop strategies to solve FX issues affecting rendering performance to maintain target FPS.
  • Work with multiple Art Directors and leads to understand the content vision, direction, and quality expectations.
  • Plan with directors and management to establish asset requirements, manage scope and escalate risks for feature reviews.
  • Explore, recommend and implement new techniques, tools, and workflows that improve quality and efficiency.
  • Establish team best practices.
  • Mentor junior/intermediate artists.
  • Participate in EA VFX community to grow together

Your Qualifications:

  • 7+ years' experience as a real-time FX artist on shipped title
  • Proficient in using Maya, Houdini, or any equivalent DCC tools for 3D authoring and fluid sim packages to generate source textures and models.
  • Proficient in shader language (HLSL)
  • You know how to create high quality, optimized VFX for PC and gaming consoles, and have an eye for timing, animation, and weight.
  • Understand basic mathematics and physics for 3d rendering and particle control
  • Experience implementing FX assets in a real-time engine
  • Experience with performance requirements and restrictions on console hardware
  • Experience creating and editing shaders for FX
  • Experience creating and modifying existing modeling assets for in-game FX use

 

Please note that this role will require the successful candidate to be hybrid on-site at our studio in Orlando, Florida. Relocation assistance will be provided if required.

City:

State:

Community / Marketing Title: Lead VFX Artist

Company Profile:

Electronic Arts Inc.는 세계를 선도하는 인터랙티브 엔터테인먼트 소프트웨어 기업입니다. EA는 인터넷 콘솔, 개인용 컴퓨터, 휴대전화, 태블릿용 게임과 콘텐츠 및 온라인 서비스를 제공합니다.

EEOText: EA는 균등한 기회의 제공을 실천합니다. 모든 채용은 인종, 피부색, 출신 국가, 혈통, 생물학적/사회적 성별, 성 정체성 또는 표현, 성적 성향, 나이, 유전 정보, 종교, 장애 여부, 질병 유무, 임신 여부, 혼인 상태, 가족 상황, 군 복무 여부, 또는 법으로 금지된 기타 요인을 고려하지 않고 결정됩니다. 또한, 해당 직책에 합당한 능력을 갖추고 있다면 범죄 기록이 있는 지원자도 관련 법률을 준수하는 방식으로 채용 여부를 고려합니다. EA는 관련 법률에서 명시하는 대로 업무 공간에 장애가 있는 입사 지원자 또는 예정자를 위한 시설을 마련해두고 있습니다.

Days Open: 132

Can this position be remote?: 0

EEO Employer Verbiage:

EA는 균등한 기회의 제공을 실천합니다. 모든 채용은 인종, 피부색, 출신 국가, 혈통, 생물학적/사회적 성별, 성 정체성 또는 표현, 성적 성향, 나이, 유전 정보, 종교, 장애 여부, 질병 유무, 임신 여부, 혼인 상태, 가족 상황, 군 복무 여부 등의 요인을 고려하지 않고 결정됩니다. EA는 관련 법률에서 명시하는 대로 업무 공간에 장애가 있는 입사 지원자 또는 예정자를 위한 시설을 마련해두고 있습니다.

Click here to view our Data Privacy Policy.

google-site-verification: google7f7a22bb8fdf2c3d.html