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Lead VFX Artist

複数の場所: Austin, TX, USA • Orlando, FL, USA

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このポジションはもう募集していません。

Requisition Number: 181157

Position Title: DD I

External Description:

EA SPORTS is one of the leading sports entertainment brands in the world, with top-selling videogame franchises, award-winning interactive technology, fan programs, and cross-platform digital experiences. EA SPORTS creates connected experiences that ignite the emotion of sport through industry-leading sports video games, including Madden NFL football, EA Sports FC soccer, NHL® hockey, and EA SPORTS UFC.

 

As a Lead VFX Artist, you will be responsible for prototyping and creating Visual Effects for real-time use in games. You will work with other Artists, Art Directors, Engineers and Producers, to create visual effects that immerse players in the experience. You understand motion, physics, color theory, and animation and use all of those to create compelling effects that wow the player.

 

Your Responsibilities:

  • Be a leadership figure within the project, working with a diverse team of Artists, Technical Artists, Engineers, Project Managers, Producers and Art Directors
  • Create industry-leading FX for our games
  • Work with Design to understand requirements and create FX for gameplay mechanics
  • Create behavior-driven FX for characters
  • Create atmospheric FX and direct proper placement of assets to enhance living worlds
  • Simulate physical phenomenon through a variety animation and simulation techniques
  • Partner with Rendering and Tools teams to determine requirements for FX tools.
  • Develop strategies to solve FX issues affecting rendering performance to maintain target FPS.
  • Work with multiple Art Directors and leads to understand the content vision, direction, and quality expectations.
  • Plan with directors and management to establish asset requirements, manage scope and escalate risks for feature reviews.
  • Explore, recommend and implement new techniques, tools, and workflows that improve quality and efficiency.
  • Establish team best practices.
  • Mentor junior/intermediate artists.
  • Participate in EA VFX community to grow together

Your Qualifications:

  • 7+ years' experience as a real-time FX artist on shipped title
  • Proficient in using Maya, Houdini, or any equivalent DCC tools for 3D authoring and fluid sim packages to generate source textures and models.
  • Proficient in shader language (HLSL)
  • You know how to create high quality, optimized VFX for PC and gaming consoles, and have an eye for timing, animation, and weight.
  • Understand basic mathematics and physics for 3d rendering and particle control
  • Experience implementing FX assets in a real-time engine
  • Experience with performance requirements and restrictions on console hardware
  • Experience creating and editing shaders for FX
  • Experience creating and modifying existing modeling assets for in-game FX use

 

Please note that this role will require the successful candidate to be hybrid on-site at our studio in Orlando, Florida. Relocation assistance will be provided if required.

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Community / Marketing Title: Lead VFX Artist

Company Profile:

Electronic Arts Inc.は、インタラクティブ・エンターテイメント・ソフトウェアの世界的大手企業です。 EAは、インターネットに接続されたコンソール、パソコン、携帯電話、タブレットに対してゲーム、コンテンツおよびオンラインサービスを提供しています。

EEOText: EAは雇用機会を均等に提供します。 雇用に関する決定を下す際は、人種、肌の色、国籍、出身国、出身民族、身体的性別、社会/文化/心理的性別、性別自認または性別表現、性的指向、年齢、遺伝情報、宗教、身体障害、病状、妊娠、婚姻状況、家族状況、軍役経験の有無、および法律で保護されたその他のあらゆる状況は考慮されません。 また、犯罪歴のある人物の雇用も、募集要項を満たす応募者の場合は適用法令に従って検討します。 さらにEAでは、身体に障害のある方々のために、適用法令によって定められた職場環境を整えることも行っています。

Days Open: 132

Can this position be remote?: 0

EEO Employer Verbiage:

EAは雇用機会を均等に提供します。 雇用に関する決定を下す際は、人種、肌の色、国籍、出身国、出身民族、身体的性別、社会/文化/心理的性別、性別自認または性別表現、性的指向、年齢、遺伝情報、宗教、身体障害、病状、妊娠、婚姻状況、家族状況、軍役経験の有無は考慮されません。 さらにEAでは、身体に障害のある方々のために、適用法令によって定められた職場環境を整えることも行っています。

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