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Senior Software Engineer

Posizioni multiple: Orlando, FL, USA • Bucharest, Romania • Montreal, QC, Canada

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La posizione non è più aperta.

Requisition Number: 179551

Position Title: Sr Software Engineer I

External Description:

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Frostbite is EA’s state-of-the-art multi-platform game development engine. Our global team develops creative engine features and cutting-edge tools that let our game makers create stunning games. We’re honoured to have thousands of game developers worldwide using Frostbite as they create some of the industry’s best-known titles and amazing player experiences. Join us as we help shape the future of gaming with Frostbite.

Responsibilities

  • The mission of the Procedural team is to develop state-of-the-art procedural technologies into Frostbite to help game teams around the world build bigger and richer games.
  • As senior software developer in the procedural team you will report to the Development Manager and will be called to work from low-level mesh processing and low-level content database code up to high-level World Editor UI and DCC workflows code.
  • You will build high-quality code, review and provide feedback on technical designs and code written by other software developers, and work with game teams to help them improve existing and develop new technologies.
  • Open to Hybrid and Onsite Developers

Required Qualifications

  • Bachelor's degree or higher in Computer Science, Developing or Software Development or equivalent.
  • High level of proficiency with C++ and good understanding of C# or WPF.
  • 7+ years of professional software development experience.
  • Experience designing and implementing maintainable, structured and documented code.
  • Experience with object-oriented design patterns and test-driven development.
  • Experience with multithreaded architectures and synchronisation principles.
  • Experience with memory management, multi-core use, profiling and optimization.
  • Excellent debugging skills.
  • You will be remote-friendly.

Optional Qualifications

  • Experience with asset data pipelines, procedural asset generation.
  • Experience with Houdini, Maya SDKs or other DCC tools.
  • Experience with Python for scripting or tool development.
  • Experience with geometry/mesh formats and processing.
  • Experience with rendering techniques.
  • Experience with Agile methodologies for software development.

#LI-Hybrid, #LI-Onsite

 

 

 

 

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Community / Marketing Title: Senior Software Engineer

Company Profile:

Electronic Arts Inc. è un'azienda di software di intrattenimento interattivo leader globale. EA offre giochi, contenuti e servizi online per console collegate ad internet, personal computer, cellulari e tablet.

EEOText: EA promuove le pari opportunità. Qualsiasi decisione di impiego viene fatta senza discriminazione di razza, colore, nazionalità, origini, sesso, genere, identità o espressione di genere, orientamento sessuale, età, informazione genetica, religione, invalidità, condizione medica, gravidanza, stato civile, stato familiare, anzianità o qualsiasi altra caratteristica protetta dalla legge. Considereremo anche i candidati qualificati con fedina penale sporca, in virtù delle leggi applicabili. EA rende accessibile il posto di lavoro per gli individui diversamente abili, come indicato dalla legge.

Days Open: 100

Can this position be remote?: 0

EEO Employer Verbiage:

EA promuove le pari opportunità. Qualsiasi decisione di impiego viene fatta senza discriminazione di razza, colore, nazionalità, origini, sesso, genere, identità o espressione di genere, orientamento sessuale, età, informazione genetica, religione, invalidità, condizione medica, gravidanza, stato civile, stato familiare o anzianità. EA rende accessibile il posto di lavoro per gli individui diversamente abili, come indicato dalla legge.

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