Senior Game Designer
Location: Helsinki, Finland
Notice
Requisition Number: 177365
Position Title: Sr Game Designer
External Description:
We are Track Twenty
Tracktwenty is an Electronic Arts mobile game studio based in the centre of Helsinki. We're the studio brought SimCity BuildIt, a game with more than 200 million installs to date, to tablet and mobile. As well as growing SimCity BuildIt, the studio's passionate team of programmers, artists, designers, marketers and analysts are working to create the next big hit to come out of Finland for EA Mobile.
The Opportunity Ahead
We are looking for a Game Designer to join the SimCity BuildIt team. You will work as a member of the game's design team in Helsinki, reporting to the project's Creative Director. Your responsibilities will be to improve and add depth to the game's economy, through incremental changes and feature expansion. As a designer you will excel if you enjoy the builder genre, economy, feature and system design. You care for players and want to be part of a team whose goal is to create extraordinary experiences.
What a Game Designer does at Track Twenty:
- You will work on the game's economy and balance, partnering with Product Management
- Collaborate on game's overall direction, system and features designs and content development
- You will also contribute to feature and content development in supporting the live service roadmap.
- Define changes to the game's economy, features and content
- Use data from several sources to propose concept and pitch plans that could improve the games measurements and improve player experience
A Game Designer also needs:
- Passion for playing and making mobile games and an excellent understanding of what makes them fun
- Excellent knowledge with free-to-play mobile game design
- Knowledgeable working with complex, in-game economies
- Exposure to popular mobile games and the design mechanics that work well within them
- The skills to work with event-driven gameplay and design with rapid prototyping and data-driven design
- Past experience in game economy modeling (currency/feature balancing)
City:
State:
Community / Marketing Title: Senior Game Designer
Company Profile:
We are a global team of creators, storytellers, technologists, experience originators, innovators and so much more. We believe amazing games and experiences start with teams as diverse as the players and communities we serve. At Electronic Arts, the only limit is your imagination.
EEOText:
About Electronic Arts
Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.
We’re looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.
Days Open: 47
Can this position be remote?: 0
EEO Employer Verbiage:
About Electronic Arts
We exist to inspire the world to play. Through innovative technology and immersive storytelling, we deliver new ways of experiencing worlds of interactive entertainment for our millions of players worldwide. Our strength lies in the diversity of our people, combining creativity, innovation and passion. We fully champion inclusive culture, and provide opportunities for growing, learning, and leading that allows for the most impactful and rewarding work of our teams’ careers.
We put our people first, and we make sure they’re taken care of both in and out of the office. As we reflect on our learnings and successes from remote work, we aim to provide dynamic, collaborative and flexible work environments for our teams. Our employees connect through our Employee Resource Groups, which are actively involved in driving business decisions every step of the way. But our support doesn’t end at the workplace—we also encourage a balanced lifestyle with paid time off and new parent leave, free video games, fitness reimbursement and more.
Our goal is to provide a safe, respectful and inspiring workplace for all of our employees. Through our diversity, equity, inclusion and social responsibility programs, we’re doing the work to give everyone the space to be their full selves while giving back to our community. We’re looking for problem-solvers, game-changers, innovators, dreamers, doers—people that are ready to move the needle and build on our success. As our industry accelerates, we aren’t just keeping up—we’re staying ahead of the game.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Electronic Arts also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.