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Senior Character Artist

位置: Los Angeles, CA, USA

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Requisition Number: 169721

Position Title: Senior Character Artist

External Description:

Founded in 2010 by the original creators of the Call of Duty Franchise, Respawn was created with the philosophy that when talented people have creative freedom, they’ll make extraordinary games that achieve the unexpected. From our roots as an indie studio to joining the expansive roster of studios at Electronic Arts, this remains our guiding principle. We truly love what we do and want to share our passion with players worldwide. Our shipped titles include critically acclaimed multi-platform games Apex Legends, Titanfall, Titanfall 2, Star Wars™ Jedi: Fallen Order and Medal of Honor: Above and Beyond. Join us for the opportunity to create groundbreaking games with some of the best developer talent in the industry.

You can learn more about our studio and values at respawn.com/studio

Our Star Wars FPS team is looking for an accomplished and experienced Senior Character Artist. This is an opportunity to join a high-performing team and help create the vision and execution of a compelling, immersive experience at a critical time in development.

 

What you will do...

 

The character artist is an essential role in video game creation. You will create the cast of characters to populate the rich universe of the AAA action title. A character artist is a dynamic and efficient modeler with sculpting and texturing skills – able to create outstanding content along with an imagination that is always in motion. Someone who can create amazing models based on 2D concept art or 3D concept models. 

 

What you will have....

 

  • 5+ years of experience in video games. Film and television experience would also be considered. 
  • Production experience with character creation 
  • Excellent creature and human anatomical understanding. 
  • Sculpting, texturing and game-ready asset creation abilities. 
  • Experience with PBR materials and shaders. 
  • An understanding of clothing and cloth materials. . 
  • Knowledge of high fidelity modeling techniques, along with high-poly to low-poly surface/detail baking 
  • Expert knowledge of Maya, Max, Modo, or similar 3D modeling software 
  • Knowledge of PBR texture/material workflows 
  • Experience working with content-driven game engines (e.g. Unreal, Frostbite, Unity) is an advantage 
  • Visualize in three dimensions and work from limited reference material/concept art 
  • Have a sense of ‘story’ and character in a game asset – taking into account age, weathering and context
  • Sense of proportion and composition with a eye for surface, colour, and detail 
  • Experience in cloth simulation is a desired skillset 
  • Experience in hard surface modeling is a benefit.
  • Candidates who have a passion for morphs/blendshape is a big plus

 

Portfolio Requirements:

 

  • High fidelity renders of Character modeling and texturing 
  • Organic and hard surface modeling and texturing, including armor, weapons, etc.
  • UV layout and all the maps used 
  • Assets surfaced using 3D paint software, e.g. Substance Painter / Mari 
  • Examples to demonstrate understanding of physically based material properties 

City:

State:

Community / Marketing Title: Senior Character Artist

Company Profile:

Electronic Arts Inc.は、インタラクティブ・エンターテイメント・ソフトウェアの世界的大手企業です。 EAは、インターネットに接続されたコンソール、パソコン、携帯電話、タブレットに対してゲーム、コンテンツおよびオンラインサービスを提供しています。

EEOText: EAは雇用機会を均等に提供します。 雇用に関する決定を下す際は、人種、肌の色、国籍、出身国、出身民族、身体的性別、社会/文化/心理的性別、性別自認または性別表現、性的指向、年齢、遺伝情報、宗教、身体障害、病状、妊娠、婚姻状況、家族状況、軍役経験の有無、および法律で保護されたその他のあらゆる状況は考慮されません。 また、犯罪歴のある人物の雇用も、募集要項を満たす応募者の場合は適用法令に従って検討します。 さらにEAでは、身体に障害のある方々のために、適用法令によって定められた職場環境を整えることも行っています。

Days Open: 138

Can this position be remote?: 1

EEO Employer Verbiage:

EAは雇用機会を均等に提供します。 雇用に関する決定を下す際は、人種、肌の色、国籍、出身国、出身民族、身体的性別、社会/文化/心理的性別、性別自認または性別表現、性的指向、年齢、遺伝情報、宗教、身体障害、病状、妊娠、婚姻状況、家族状況、軍役経験の有無は考慮されません。 さらにEAでは、身体に障害のある方々のために、適用法令によって定められた職場環境を整えることも行っています。

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