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Environment Artist (Terrain)

Location: Guildford, UK

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Requisition Number: 183378

Position Title: Environment Artist 2

External Description:

For more than twenty years, Criterion Games has entertained millions of players around the world with award-winning titles. With a proud history working on beloved franchises including Battlefield, Star Wars Battlefront and Need for Speed.

We’re a team renowned for our expertise and passion for delivering phenomenal game feel, AAA audio-visual quality, technical innovation and for pushing boundaries to create immersive narratives. We’re regularly recognised as one of the best places to work in the UK, and we believe that healthy, diverse and engaged teams make great games, so we place enormous value on collaboration, fresh ideas, and unique perspectives. 

We are looking to grow our internal team focussing on strong specific skills and therefor looking for an experienced Terrain Artist, who will have the opportunity to build on the vast knowledge of the amazing Dice team, offering the player an explosive, visceral, and authentic experience. You will report to the Environment Director. What you'll do:
  • Using direction from your lead, build terrain materials and assets that adhere to environment theming & tone, drawing from reference and delivering visually stunning, authentic, player first experiences throughout our worlds.
  • You will provide high quality art content that contributes to many different aspects of world terrain from setup, textures, asset integration and dressing, setting the bar for content made by our external partners and positively influencing more junior members of our immediate team.
  • Building on the high standard established by Dice, work with the Environment Director and Technical Art team to explore and test methods for creating terrain owned by you. Defining what looks great by creating example dioramas using assets (like verge pieces), leveraging procedural systems within Frostbite, developing new workflows, setting standards and ensuring we are in scope for production.
  • Develop our methods for gathering or creating accurate heightmap and blendmap data.
  • Work with the Technical Art team to develop improved shaders that enhance quality and allow for improved features such as dust, wetness and snow.
  • Work with both the Technical Art team and Engineering teams to help establish performance and memory budgets to set achievable targets for terrain quality and complexity, ensuring other artists working on terrain have a workflow that is great to use.
  • Work with Foliage Artists to help create great terrain scatter components, ensuring they are setup correctly on the terrain and that they are integrated seamlessly with the textures.
  • Develop and improve our photogrammetry workflows.
  • Author spline data to provide enhanced road surface visuals and track indentation.
  • Providing documentation to instruct others and reviewing the work done by others once they have worked on terrain.
What we would love you to bring:
  • Experience as a senior member of the team that has made world terrain previously in video games on console.
  • Experience using a range of game world production content tools, such as Unreal Engine, Frostbite, Maya, 3DS Max and Substance.
  • A perspective on current trends and workflows that will help push terrain development methods to the next level.
  • A keenness to help develop and use new tools and workflows related to terrain creation.
  • An appreciation of the Arts, Animation, Visual Language and a knowledge of games that deliver great experiences supported by high quality terrain.
  • A passion and an appreciation, interest or knowledge of strata, rock formations, rock types and geology and a drive to teach others in this field.

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Community / Marketing Title: Environment Artist (Terrain)

Company Profile:

We are a global team of creators, storytellers, technologists, experience originators, innovators and so much more. We believe amazing games and experiences start with teams as diverse as the players and communities we serve. At Electronic Arts, the only limit is your imagination.

EEOText:

About Electronic Arts

Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.

We’re looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Days Open: 27

Can this position be remote?: 0

EEO Employer Verbiage:

About Electronic Arts

Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.

We’re looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

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