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Associate Object Modeler

Ubicación: Redwood City, CA, USA

Aviso

Esta posición no está abierta.

Requisition Number: 168048

Position Title: Contingent

External Description:

Associate Object Modeler - Maxis (Contract)

Contract Length: 1 year

Flexible Work Model: On Site | Hybrid | Remote

High Level:

Maxis is looking for a talented individual to join our creative team and help establish the look for our architecture, furniture, machinery, vehicles, and vegetation. You will work in a fast-paced development environment and collaborate with cross-disciplinary teams using development processes and best practices of a major game studio. You will use your modeling experience to produce high quality art with consistency and efficiency in a highly collaborative environment.

 Responsibilities

  • Responsible for content creation in support of project prototyping
  • Creates models and textures that meet project quality standards with guidance from senior modelers and art direction to establish visual targets
  • Adapts process to suit the technical and artistic needs of of the project

Qualifications:

  • Proficient experience with 3D modeling software such as Maya and Zbrush.
  • Experience with Substance Painter, Photoshop, Marmoset, etc.
  • A solid understanding of PBR fundamentals
  • Understanding of composition, materials, color, and lighting
  • An understanding of balancing art quality and performance optimizations
  • Clear, concise and transparent communicator - both written and verbal
  • A self-motivated team-player with a positive attitude and strong work ethic
  • Proven time management skills with the ability to be self-sufficient and execute quickly
  • A passion for video games

Pluses:

  • Professional experience working on current-gen console, PC, and/or mobile game as a 3D modeler
  • Technical skills with experience implementing assets in Unreal Engine 4
  • Knowledge of environment lighting, asset creation, and materials within UE4
  • Knowledge in procedural asset creation process
  • Ability to digitally sculpt/model and texture with a stylized look

You must submit a portfolio illustrating examples of 3D hard surface/soft surface modeling and texturing skill set to be considered for this role.

Our Global Benefits package is not included for this particular role.

City:

State:

Community / Marketing Title: Associate Object Modeler

Company Profile:

Electronic Arts Inc. es una empresa de software de entretenimiento interactivo líder a nivel mundial. EA distribuye juegos, contenido y servicios en línea para consolas, ordenadores personales, teléfonos móviles y tabletas conectados a Internet.

EEOText: EA ofrece igualdad de oportunidades. Nuestras decisiones de empleo se hacen independientemente de raza, color, nacionalidad, ascendencia, sexo, género, identidad o expresión de género, orientación sexual, edad, información genética, religión, discapacidad, condición médica, embarazo o estado civil, familiar o de veterano, o de cualquier otra característica protegida por ley. También consideramos candidatos cualificados con antecedentes penales, de acuerdo a la ley aplicable. EA también lleva a cabo ajustes de espacios de trabajo para individuos cualificados con discapacidades, de acuerdo con la ley aplicable.

Days Open: 35

Can this position be remote?: 1

EEO Employer Verbiage:

EA ofrece igualdad de oportunidades. Nuestras decisiones de empleo se hacen independientemente de raza, color, nacionalidad, ascendencia, sexo, género, identidad o expresión de género, orientación sexual, edad, información genética, religión, discapacidad, condición médica, embarazo o estado civil, familiar o de veterano. EA también lleva a cabo ajustes de espacios de trabajo para individuos cualificados con discapacidades, de acuerdo con la ley aplicable.

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