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Associate Object Modeler

Location: Redwood City, California, United States

Notice

This position is no longer open.

Requisition Number: 168048

Position Title: Contingent

External Description:

Associate Object Modeler - Maxis (Contract)

Contract Length: 1 year

Flexible Work Model: On Site | Hybrid | Remote

High Level:

Maxis is looking for a talented individual to join our creative team and help establish the look for our architecture, furniture, machinery, vehicles, and vegetation. You will work in a fast-paced development environment and collaborate with cross-disciplinary teams using development processes and best practices of a major game studio. You will use your modeling experience to produce high quality art with consistency and efficiency in a highly collaborative environment.

 Responsibilities

  • Responsible for content creation in support of project prototyping
  • Creates models and textures that meet project quality standards with guidance from senior modelers and art direction to establish visual targets
  • Adapts process to suit the technical and artistic needs of of the project

Qualifications:

  • Proficient experience with 3D modeling software such as Maya and Zbrush.
  • Experience with Substance Painter, Photoshop, Marmoset, etc.
  • A solid understanding of PBR fundamentals
  • Understanding of composition, materials, color, and lighting
  • An understanding of balancing art quality and performance optimizations
  • Clear, concise and transparent communicator - both written and verbal
  • A self-motivated team-player with a positive attitude and strong work ethic
  • Proven time management skills with the ability to be self-sufficient and execute quickly
  • A passion for video games

Pluses:

  • Professional experience working on current-gen console, PC, and/or mobile game as a 3D modeler
  • Technical skills with experience implementing assets in Unreal Engine 4
  • Knowledge of environment lighting, asset creation, and materials within UE4
  • Knowledge in procedural asset creation process
  • Ability to digitally sculpt/model and texture with a stylized look

You must submit a portfolio illustrating examples of 3D hard surface/soft surface modeling and texturing skill set to be considered for this role.

Our Global Benefits package is not included for this particular role.

City:

State:

Remote?: 1

Community / Marketing Title: Associate Object Modeler

Company Profile:

Electronic Arts Inc. is a leading global interactive entertainment software company. EA delivers games, content and online services for Internet-connected consoles, personal computers, mobile phones and tablets.

EEOText: About EA At Electronic Arts, we exist to Inspire the World to Play. We create extraordinary new game experiences for our millions of players everywhere by bringing together talented people that combine creativity, innovation, and passion. We know that our strength lies in the diversity of our people. We immerse our employees into an inclusive culture, and provide opportunities for learning and leading that allow them to do the most impactful and rewarding work of their careers. We put our people first. We provide comprehensive benefit packages with a focus on health and wellbeing to support your needs and help you balance your career and personal life. We provide access to dynamic and collaborative work environments, opportunities to connect and contribute through our Employee Resource Groups, and support for a balanced life with paid time off and new parent leave, plus free video games and so much more! Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Electronic Arts also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Date Opened: 2021-08-27 18:15:08.637

EEO Employer Verbiage:

About EA

At Electronic Arts, we exist to Inspire the World to Play. We create extraordinary new game experiences for our millions of players everywhere by bringing together talented people that combine creativity, innovation, and passion. We know that our strength lies in the diversity of our people. We immerse our employees into an inclusive culture, and provide opportunities for learning and leading that allow them to do the most impactful and rewarding work of their careers. 

We put our people first. We provide comprehensive benefit packages with a focus on health and wellbeing to support your needs and help you balance your career and personal life. We provide access to dynamic and collaborative work environments, opportunities to connect and contribute through our Employee Resource Groups, and support for a balanced life with paid time off and maternity and paternity leave, plus free video games and so much more! 

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Electronic Arts also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

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