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Hard Surface Artist - Temporary (Star Wars Team)

위치: Los Angeles, CA, USA

참고

더 이상 지원할 수 없는 직책입니다.

Requisition Number: 167674

Position Title: Artist 2

External Description:

Founded in 2010 by the original creators of the Call of Duty Franchise, Respawn was created with the philosophy that when talented people have creative freedom, they’ll make extraordinary games that achieve the unexpected. From our roots as an indie studio to joining the expansive roster of studios at Electronic Arts, this remains our guiding principle. We truly love what we do and want to share our passion with players worldwide.

Our shipped titles include critically acclaimed multi-platform games Apex Legends, Titanfall, Titanfall 2, Star Wars™ Jedi: Fallen Order and Medal of Honor: Above and Beyond.

Join us for the opportunity to create groundbreaking games with some of the best developer talent in the industry.

We’re looking for a Hard Surface Artist who is passionate about modeling everything hard surface – vehicles, droids, weapons, props, etc. As a Hard Surface Artist with our team you will leverage your in-depth knowledge of and interest in how mechanical things work and your passion for functionality. You will bring your flair for elegant texturing to the table – you think carefully about how a hard surface prop is utilized and where to place wear and scratches at just the right amount. You will work closely with other developers to ensure your assets are designed well both artistically and for gameplay.

What you'll do…

 

  • Create highly detailed and believable 3D models and textured art for various hard surface assets such as vehicles, droids and weapons.
  • Follow direction of art leads. Ensure that assets fit artistically into environment and overall look/feel of game.
  • Assist with environment and prop art as needed.
  • Participate in research and development.
  • Conduct research for reference materials, participate in photo shoots and help build texture library.
  • Follow schedule and deliver assets on time. 
  • Provide feedback and be receptive to artistic feedback from your teammates and lead.

 

Ideally, you'll have…

 

  • A passion for the Star Wars universe
  • 3+ years’ experience as a 3D artist.
  • Portfolio of highly detailed 3D art with a focus on hard surface. Both modeling and texturing skills should be showcased.
  • Portfolio should show quality, taste, and the ability to hit a photorealistic/believable look.
  • Mastery of standard art packages such as Maya, Photoshop, Substance Painter and Zbrush/3DCoat.
  • Strong understanding of scale, proportion, and surface properties.
  • Experience working with UE4 or other game engines and implementing 3D work into the engine. Technical savvy with UE4, specifically materials and shaders are a major plus.
  • Character modeling skills are a major plus.
  • Shipped AAA game/s a plus.

City:

State:

Community / Marketing Title: Hard Surface Artist - Temporary (Star Wars Team)

Company Profile:

Electronic Arts Inc.는 세계를 선도하는 인터랙티브 엔터테인먼트 소프트웨어 기업입니다. EA는 인터넷 콘솔, 개인용 컴퓨터, 휴대전화, 태블릿용 게임과 콘텐츠 및 온라인 서비스를 제공합니다.

EEOText: EA는 균등한 기회의 제공을 실천합니다. 모든 채용은 인종, 피부색, 출신 국가, 혈통, 생물학적/사회적 성별, 성 정체성 또는 표현, 성적 성향, 나이, 유전 정보, 종교, 장애 여부, 질병 유무, 임신 여부, 혼인 상태, 가족 상황, 군 복무 여부, 또는 법으로 금지된 기타 요인을 고려하지 않고 결정됩니다. 또한, 해당 직책에 합당한 능력을 갖추고 있다면 범죄 기록이 있는 지원자도 관련 법률을 준수하는 방식으로 채용 여부를 고려합니다. EA는 관련 법률에서 명시하는 대로 업무 공간에 장애가 있는 입사 지원자 또는 예정자를 위한 시설을 마련해두고 있습니다.

Days Open: 49

Can this position be remote?: 1

EEO Employer Verbiage:

EA는 균등한 기회의 제공을 실천합니다. 모든 채용은 인종, 피부색, 출신 국가, 혈통, 생물학적/사회적 성별, 성 정체성 또는 표현, 성적 성향, 나이, 유전 정보, 종교, 장애 여부, 질병 유무, 임신 여부, 혼인 상태, 가족 상황, 군 복무 여부 등의 요인을 고려하지 않고 결정됩니다. EA는 관련 법률에서 명시하는 대로 업무 공간에 장애가 있는 입사 지원자 또는 예정자를 위한 시설을 마련해두고 있습니다.

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