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Presentation Software Engineer II

複数の場所: Orlando, FL, USA • Georgia, USA

注意

このポジションはもう募集していません。

Requisition Number: 167612

Position Title: Software Engineer II

External Description:

We are EA

And we make games – how cool is that? In fact, we entertain millions of people across the globe with the most amazing and immersive interactive software in the industry. That’s why we employ the most creative, passionate people in the industry. 

Have you ever experienced the thrill of a last minute goal that carries your team to victory in front of millions of people? Working here is kinda like that

The Challenge Ahead:

The Presentation Software Engineer is a part of the game creation process, including architectural design, implementation, and debugging on multiple platforms working on complex problems with Designers, Artists and other Engineers in the domain of user/game engine interaction. You will report to the Operations Development Director and Technical Lead to estimate, build projects and provide excellent results.

What this Software Engineer will do at EA:

  • Write technical design specifications
  • Design, maintain, implement, test and debug code
  • Write C++ code to support GUI object behaviors, animations, cameras and transitions
  • Create leading edge reusable technologies, both systems and engines
  • Implement and maintain tools to support content creators
  • Debug and troubleshoot crash dump, memory issues.

The next great EA Software Engineer also needs:

  • Bachelor's degree in Computer Science or related field, or equivalent training and professional experience
  • Proficiency with C++ (Visual C++ or C# recommended)
  • Working knowledge of a scripting language( Python, JavaScript)
  • Experience in object-oriented design and implementation
  • Knowledge of good software engineering practices
  • Understanding of memory management, multiple processor use, and runtime optimization
  • Math skills, including trig, calculus and linear algebra

Nice to have:

  • Experience shipping a console (i.e. PS4 or XB1) product
  • Experience in designing usable, consumer-oriented user interfaces
  • Basic 2D & 3D rendering
  • You have expertise in several these fields: human computer interaction, human-centered design, techniques for optimizing code, memory and load time

We thought you might also want to know:

The benefits and perks of working for EA

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Community / Marketing Title: Presentation Software Engineer II

Company Profile:

Electronic Arts Inc.は、インタラクティブ・エンターテイメント・ソフトウェアの世界的大手企業です。 EAは、インターネットに接続されたコンソール、パソコン、携帯電話、タブレットに対してゲーム、コンテンツおよびオンラインサービスを提供しています。

EEOText: EAは雇用機会を均等に提供します。 雇用に関する決定を下す際は、人種、肌の色、国籍、出身国、出身民族、身体的性別、社会/文化/心理的性別、性別自認または性別表現、性的指向、年齢、遺伝情報、宗教、身体障害、病状、妊娠、婚姻状況、家族状況、軍役経験の有無、および法律で保護されたその他のあらゆる状況は考慮されません。 また、犯罪歴のある人物の雇用も、募集要項を満たす応募者の場合は適用法令に従って検討します。 さらにEAでは、身体に障害のある方々のために、適用法令によって定められた職場環境を整えることも行っています。

Days Open: 34

Can this position be remote?: 0

EEO Employer Verbiage:

EAは雇用機会を均等に提供します。 雇用に関する決定を下す際は、人種、肌の色、国籍、出身国、出身民族、身体的性別、社会/文化/心理的性別、性別自認または性別表現、性的指向、年齢、遺伝情報、宗教、身体障害、病状、妊娠、婚姻状況、家族状況、軍役経験の有無は考慮されません。 さらにEAでは、身体に障害のある方々のために、適用法令によって定められた職場環境を整えることも行っています。

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