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Presentation Software Engineer II

Multiple Locations: Orlando, FL, USA • Georgia, USA

Notice

This position is no longer open.

Requisition Number: 167612

Position Title: Software Engineer II

External Description:

We are EA

And we make games – how cool is that? In fact, we entertain millions of people across the globe with the most amazing and immersive interactive software in the industry. That’s why we employ the most creative, passionate people in the industry. 

Have you ever experienced the thrill of a last minute goal that carries your team to victory in front of millions of people? Working here is kinda like that

The Challenge Ahead:

The Presentation Software Engineer is a part of the game creation process, including architectural design, implementation, and debugging on multiple platforms working on complex problems with Designers, Artists and other Engineers in the domain of user/game engine interaction. You will report to the Operations Development Director and Technical Lead to estimate, build projects and provide excellent results.

What this Software Engineer will do at EA:

  • Write technical design specifications
  • Design, maintain, implement, test and debug code
  • Write C++ code to support GUI object behaviors, animations, cameras and transitions
  • Create leading edge reusable technologies, both systems and engines
  • Implement and maintain tools to support content creators
  • Debug and troubleshoot crash dump, memory issues.

The next great EA Software Engineer also needs:

  • Bachelor's degree in Computer Science or related field, or equivalent training and professional experience
  • Proficiency with C++ (Visual C++ or C# recommended)
  • Working knowledge of a scripting language( Python, JavaScript)
  • Experience in object-oriented design and implementation
  • Knowledge of good software engineering practices
  • Understanding of memory management, multiple processor use, and runtime optimization
  • Math skills, including trig, calculus and linear algebra

Nice to have:

  • Experience shipping a console (i.e. PS4 or XB1) product
  • Experience in designing usable, consumer-oriented user interfaces
  • Basic 2D & 3D rendering
  • You have expertise in several these fields: human computer interaction, human-centered design, techniques for optimizing code, memory and load time

We thought you might also want to know:

The benefits and perks of working for EA

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Community / Marketing Title: Presentation Software Engineer II

Company Profile:

Electronic Arts Inc. 是全球领先的互动娱乐软件公司。 EA 提供适用于联网主机、个人电脑、手机和平板电脑的游戏、内容和在线服务。

EEOText: EA 是一个奉行机会均等的雇主。 所有招聘决定均不考虑种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性向、年龄、遗传信息、宗教信仰、残障状况、医疗状况、怀孕状况、婚姻状况、家庭状况、退伍军人身份或其他任何受法律保护的特征等因素的影响。 我们也会遵照相关法律,考虑雇佣带犯罪记录的合格申请者。 EA 还会遵照相关法律,为符合条件的残障个体改善工作环境。

Days Open: 34

Can this position be remote?: 0

EEO Employer Verbiage:

EA 是一个奉行机会均等的雇主。 所有招聘决定均不考虑种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性向、年龄、遗传信息、宗教信仰、残障状况、医疗状况、怀孕状况、婚姻状况、家庭状况或退伍军人身份等因素的影响。 EA 还会遵照相关法律,为符合条件的残障个体改善工作环境。

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