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3D Scanning Artist - contract

Location: Los Angeles, California, United States

Notice

This position is no longer open.

Requisition Number: 167500

Position Title: Contingent

External Description:

EA’s Vancouver-based Motion Capture Studio, The Capture Lab, serves the data acquisition needs for the majority of EA’s game development world-wide. In our state-of-the-art studio we capture a wide spectrum of data types – 3D scanning, virtual cinematography, and motion capture to name a few. As a member of the team, you will be responsible for supporting development teams with the acquisition of 3D likeness and creation of digital characters using EA propriety 3D scanning technologies, as well as your experience and knowledge. Successful candidates will work closely with character modeling teams at both the capture lab, as well as, development teams.

**Working hours are full time and will include time onsite at our Los Angeles capture facilities located in Chatsworth, CA. As this is a 12 month contract role, relocation assistance is not offered for this position.**

Key Responsibilities:

  • Acquire high quality character likeness assets for using various 3d scanning technologies
  • Set up and troubleshoot scanning hardware
  • Lead the scan acquisition sessions
  • QA 3D scan data and troubleshoot as needed
  • Batch process 2D images into 3D assets using photogrammetry tools
  • Manage incoming data from our 3D scanning productions and condition it for automation
  • Demonstrates an understanding of a broad mix of character related disciplines such as modeling, texturing, shading, rigging & binding, animation, facial animation and blend shapes
  • Experience in prototyping and working closely with multi-disciplinary teams consisting of technical artists, artists, and engineers
  • Experience with retopologizing software and workflows
  • Experience with photogrammetry hardware and software
  • Must have a good understanding of conveying facial emotion and recreating facial poses.
  • Maya (preferred) or similar 3D animation software experience
  • zBrush (preferred) or similar 3D sculpting software experience
  • Data wrangling, to and from, various mix of teams
  • Support development and maintenance of proprietary art pipelines, workflows and scanning hardware
  • Work closely with the development teams to establish / maintain visual target while in production
  • Contribute to documenting workflow and pipelines
  • Works well under the pressures of ‘live’ production environments
  • Willingness to travel (when it is safe to do so)

 

 

Although not required, strong candidates possess

  • Minimum 2 years’ character modeling experience within video game, television, film or other related industry
  • Minimum 2 years’ experience with Maya and Zbrush (or equivalent)
  • Knowledge of facial anatomy and an understanding of human facial movement
  • Photography and/or 3D scanning experience
  • Knowledge of blendshape correctives
  • Knowledge of wrapping and projecting volume and textures to 3D models
  • Knowledge of the Facial Action Coding System
  • Excellent written and verbal communication skills
  • Believes in teamwork
  • Possesses a great attitude
  • Willingness to work flexible hours
  • Strong work ethic
  • Highly motivated and passionate about creating believable characters
  • Exceptional time management
  • Knowledge of photogrammetry technology and tools
  • Keen interest in emerging technologies
  • Strong technical experience is preferred

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Community / Marketing Title: 3D Scanning Artist - contract

Company Profile:

Electronic Arts Inc. is a leading global interactive entertainment software company. EA delivers games, content and online services for Internet-connected consoles, personal computers, mobile phones and tablets.

EEOText: About EA At Electronic Arts, we exist to Inspire the World to Play. We create extraordinary new game experiences for our millions of players everywhere by bringing together talented people that combine creativity, innovation, and passion. We know that our strength lies in the diversity of our people. We immerse our employees into an inclusive culture, and provide opportunities for learning and leading that allow them to do the most impactful and rewarding work of their careers. We put our people first. We provide comprehensive benefit packages with a focus on health and wellbeing to support your needs and help you balance your career and personal life. We provide access to dynamic and collaborative work environments, opportunities to connect and contribute through our Employee Resource Groups, and support for a balanced life with paid time off and new parent leave, plus free video games and so much more! Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Electronic Arts also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Date Opened: 2021-08-07 02:37:00.9

EEO Employer Verbiage:

About EA

At Electronic Arts, we exist to Inspire the World to Play. We create extraordinary new game experiences for our millions of players everywhere by bringing together talented people that combine creativity, innovation, and passion. We know that our strength lies in the diversity of our people. We immerse our employees into an inclusive culture, and provide opportunities for learning and leading that allow them to do the most impactful and rewarding work of their careers. 

We put our people first. We provide comprehensive benefit packages with a focus on health and wellbeing to support your needs and help you balance your career and personal life. We provide access to dynamic and collaborative work environments, opportunities to connect and contribute through our Employee Resource Groups, and support for a balanced life with paid time off and maternity and paternity leave, plus free video games and so much more! 

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Electronic Arts also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

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