filler

3D Scanning Artist - contract

Location: Los Angeles, CA, USA

Notice

This position is no longer open.

Requisition Number: 167500

Position Title: Contingent

External Description:

EA’s Vancouver-based Motion Capture Studio, The Capture Lab, serves the data acquisition needs for the majority of EA’s game development world-wide. In our state-of-the-art studio we capture a wide spectrum of data types – 3D scanning, virtual cinematography, and motion capture to name a few. As a member of the team, you will be responsible for supporting development teams with the acquisition of 3D likeness and creation of digital characters using EA propriety 3D scanning technologies, as well as your experience and knowledge. Successful candidates will work closely with character modeling teams at both the capture lab, as well as, development teams.

**Working hours are full time and will include time onsite at our Los Angeles capture facilities located in Chatsworth, CA. As this is a 12 month contract role, relocation assistance is not offered for this position.**

Key Responsibilities:

  • Acquire high quality character likeness assets for using various 3d scanning technologies
  • Set up and troubleshoot scanning hardware
  • Lead the scan acquisition sessions
  • QA 3D scan data and troubleshoot as needed
  • Batch process 2D images into 3D assets using photogrammetry tools
  • Manage incoming data from our 3D scanning productions and condition it for automation
  • Demonstrates an understanding of a broad mix of character related disciplines such as modeling, texturing, shading, rigging & binding, animation, facial animation and blend shapes
  • Experience in prototyping and working closely with multi-disciplinary teams consisting of technical artists, artists, and engineers
  • Experience with retopologizing software and workflows
  • Experience with photogrammetry hardware and software
  • Must have a good understanding of conveying facial emotion and recreating facial poses.
  • Maya (preferred) or similar 3D animation software experience
  • zBrush (preferred) or similar 3D sculpting software experience
  • Data wrangling, to and from, various mix of teams
  • Support development and maintenance of proprietary art pipelines, workflows and scanning hardware
  • Work closely with the development teams to establish / maintain visual target while in production
  • Contribute to documenting workflow and pipelines
  • Works well under the pressures of ‘live’ production environments
  • Willingness to travel (when it is safe to do so)

 

 

Although not required, strong candidates possess

  • Minimum 2 years’ character modeling experience within video game, television, film or other related industry
  • Minimum 2 years’ experience with Maya and Zbrush (or equivalent)
  • Knowledge of facial anatomy and an understanding of human facial movement
  • Photography and/or 3D scanning experience
  • Knowledge of blendshape correctives
  • Knowledge of wrapping and projecting volume and textures to 3D models
  • Knowledge of the Facial Action Coding System
  • Excellent written and verbal communication skills
  • Believes in teamwork
  • Possesses a great attitude
  • Willingness to work flexible hours
  • Strong work ethic
  • Highly motivated and passionate about creating believable characters
  • Exceptional time management
  • Knowledge of photogrammetry technology and tools
  • Keen interest in emerging technologies
  • Strong technical experience is preferred

City:

State:

Community / Marketing Title: 3D Scanning Artist - contract

Company Profile:

We are a global team of creators, storytellers, technologists, experience originators, innovators and so much more. We believe amazing games and experiences start with teams as diverse as the players and communities we serve. At Electronic Arts, the only limit is your imagination.

EEOText:

About Electronic Arts

Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.

We’re looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Days Open: 68

Can this position be remote?: 0

EEO Employer Verbiage:

About Electronic Arts

Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.

We’re looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Click here to view our Data Privacy Policy.

google-site-verification: google7f7a22bb8fdf2c3d.html