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Associate World Director

여러 위치: Vancouver, BC, Canada • Los Angeles, CA, USA • Orlando, FL, USA • Austin, TX, USA • Seattle, WA, USA • Pasadena, CA, USA • Redwood City, CA, USA

참고

더 이상 지원할 수 없는 직책입니다.

Requisition Number: 163948

Position Title: Associate Props-Objects Director

External Description:

Full Circle is a new studio based in Vancouver, with team members around the globe, embracing a remote-working, geo-diverse team and culture. We are all about having fun, taking chances and making great games that people want to play with their friends. Working on the next evolution of Skate, we are set to achieve an experience that will embrace and build upon everything that makes this franchise so special.

3D Object Lead Associate Art Director– SKATE

This position is open to qualified individuals anywhere in the Americas where EA operates as an employer.

We are looking for an experienced 3D Object Lead Associate Director to join our Skate team. This is an opportunity to join us in the early stages of development on a new entry in the Skate franchise. You will report to Skate’s Art Director and work in collaboration with content creators working on the creation of levels, world-based features, and content creation techniques.

RESPONSIBILITIES

  • Stay current with the state-of-the-industry in environment modeling and surfacing techniques.
  • Work with the Art Director and World Craft Director on Visual Look Development projects to explore and establish environment art direction.
  • Work with the World Director to establish Environment Theming & Tone, References for sections of the world.
  • Work with the Art Director, Technical Art Director, and Technical Art team to explore & experiment with different methods for creating environment assets including Photogrammetry, Procedural Asset Creation, Sculpting.
  • Create benchmark assets to set visual quality targets and establish high-level estimates for different types of environment content.
  • Oversee the visual quality and consistency of environment assets throughout the game.
  • Establish high-level goals and quality standards for environment asset artists, including external partners.
  • Create asset briefs for external partners that clearly communicate the necessary requirements for asset creation.
  • Work with the Technical Art team to establish technical requirements and budgets for environment assets. Oversee and maintain these requirements going forward.

REQUIREMENTS

  • Experience shipping environment content in a craft leadership context on 1-2 shipped console/PC titles.
  • Strong knowledge of architecture, city planning, and visual design.
  • Excellent sense of visual composition, form and color.
  • Proficiency with many different methods for creation or acquisition of environment assets such as scan data, hard surface modeling, and vegetation.
  • Demonstrable competency in 3D modeling, materials/surfacing software packages such as Maya, ZBrush and the Substance Suite.
  • Interested in new and unfamiliar tools related to modeling, world building, surfacing, and rendering.
  • Excellent knowledge of how to manage content for games in an optimized and performant manner.
  • Able to effectively communicate about the various processes involved with the creation of environment assets through meetings, presentations, and documentation.
  • Able to give effective feedback and to help guide environment artists to improve the quality of their work.
  • A degree in Fine Art, Digital Art, Animation, Visual Design, or related diploma or certificate

Please submit a portfolio/demo reel link with your application. 

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Community / Marketing Title: Associate World Director

Company Profile:

Electronic Arts Inc.는 세계를 선도하는 인터랙티브 엔터테인먼트 소프트웨어 기업입니다. EA는 인터넷 콘솔, 개인용 컴퓨터, 휴대전화, 태블릿용 게임과 콘텐츠 및 온라인 서비스를 제공합니다.

EEOText:

About Electronic Arts

Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.

We’re looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Days Open: 62

Can this position be remote?:

EEO Employer Verbiage:

EA는 균등한 기회의 제공을 실천합니다. 모든 채용은 인종, 피부색, 출신 국가, 혈통, 생물학적/사회적 성별, 성 정체성 또는 표현, 성적 성향, 나이, 유전 정보, 종교, 장애 여부, 질병 유무, 임신 여부, 혼인 상태, 가족 상황, 군 복무 여부 등의 요인을 고려하지 않고 결정됩니다. EA는 관련 법률에서 명시하는 대로 업무 공간에 장애가 있는 입사 지원자 또는 예정자를 위한 시설을 마련해두고 있습니다.

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