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Rendering Software Engineer - (C++) - Madden

Locație: Orlando, FL, USA

Notificare

Poziția nu mai este deschisă.

Requisition Number: 163141

Position Title: Software Engineer II

External Description:

Rendering Software Engineer - C++

EA SPORTS is one of the leading sports entertainment brands in the world, with top-selling videogame franchises, award-winning interactive technology, fan programs, and cross-platform digital experiences. EA SPORTS creates connected experiences that ignite the emotion of sport through industry-leading sports videogames, including Madden NFL football, FIFA soccer, NHL® hockey, NBA LIVE basketball, and EA SPORTS UFC.

Responsibilities:

  • Work with design and art to provide feedback and then create clear and estimable technical designs.
  • Achieve creative, tested, and high-quality technical implementations that meet design and art requirements.
  • Awareness of how technical implementation impacts performance and memory budgets.
  • Look for ways to increase team efficiency, especially artists, through tooling or workflow enhancements.
  • Contribute to core EA technologies in an architecturally sound way to promote collaborative development efforts.

Qualifications:

  • Passion for the development craft and can demonstrate knowledge in the following rendering areas: lighting, shadows, mesh processing, low-level graphics API, GPGPU, animation/deformation, particles/VFX, or shader experience
  • Experience with the 3D scene construction, graphics pipeline, and graphics debugging
  • 3D math skills, especially linear algebra
  • Understanding of C++ language, best practices, and architectural considerations.
  • Communicate well with non-technical partners, such as artists, designers, and producers
  • Demonstrate debugging skills
  • Experience with parallel programming, resource management, and GPU considerations
  • Understanding of scripting languages (Python, Lua) Or C#
  • Experience with performance and memory profiling tools
  • Experience with a few of the following art related tools: Photoshop, 3DS Max, Maya, Or ZBrush
  • Experience in embedded systems, especially console development
  • Relational database proficiency

City:

State:

Community / Marketing Title: Rendering Software Engineer - (C++) - Madden

Company Profile:

Electronic Arts Inc. este o companie de divertisment interactiv, lider la nivel mondial. EA oferă jocuri, conținut și servicii online pentru console conectate la Internet, calculatoare personale, telefoane mobile și tablete.

EEOText: EA este un angajator care oferă oportunități egale. Toate deciziile de angajare sunt luate fără a ține seama de rasă, culoare, origine națională, descendență, sex, identitate sau exprimare de gen, orientare sexuală, vârstă, informații genetice, religie, dizabilități, stare medicală, sarcină, stare civilă, statut familial, statut de veteran sau orice altă caracteristică protejată de lege. De asemenea, acceptăm și candidaturi calificate din partea persoanelor cu cazier, în conformitate cu legislația aplicabilă. De asemenea, EA oferă locuri de muncă pentru persoanele cu handicap calificate, conform legislației aplicabile.

Days Open: 71

Can this position be remote?:

EEO Employer Verbiage:

EA este un angajator care oferă oportunități egale. Toate deciziile de angajare sunt luate fără a ține seama de rasă, culoare, origine națională, descendență, sex, identitate sau exprimare de gen, orientare sexuală, vârstă, informații genetice, religie, dizabilități, stare medicală, sarcină, stare civilă, statut familial sau statut de veteran. De asemenea, EA oferă locuri de muncă pentru persoanele cu handicap calificate, conform legislației aplicabile.

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