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Rendering Software Engineer - EA Sports Central Platform Team

위치: Orlando, FL, USA

참고

더 이상 지원할 수 없는 직책입니다.

Requisition Number: 162161

Position Title: Software Engineer II

External Description:

EA SPORTS is one of the leading sports entertainment brands in the world, with top-selling videogame franchises, award-winning interactive technology, fan programs, and cross-platform digital experiences. EA SPORTS creates connected experiences that ignite the emotion of sports through industry-leading sports video games.

The new EA SPORTS Central Platform Team partners with leading EA SPORTS franchises, including FIFA, Madden, NHL and more, to assist in the adoption of strategic technology development initiatives; including platform exploration, adoption and expansion. Team members will have the opportunity to collaborate and impact various SPORTS development teams to support evolving and strategic tech development goals designed to reach more players in new places.

The Role

The Rendering Software Engineer is an essential part of the game creation process. They are involved in architectural design and implementation of rendering technology on multiple platforms.

They are working with designers, artists and other engineers to build complex graphics features – life-like visuals, huge and immersive worlds and state-of-the-art graphical FX.

What you will do as a rendering engineer

  • Develop core rendering features, engine components and tools.
  • Research and implement rendering techniques.
  • Create reusable & flexible rendering technologies.
  • Write technical design specifications.
  • Design, maintains, implements, tests and debugs code, pipelines and other rendering-related sub-components and packages.
  • Profiles and optimizes rendering modules of a game engine.
  • Stay up-to-date with latest hardware & software changes enhancing the rendering domain.
  • You will report to the engineering team's manager and work closely with your peers on rendering specific tasks.

We are looking for:

  • 5+ years experience with C++ development.
  • Experience developing graphics techniques and detailed knowledge of graphics hardware.
  • Math skills including trigonometry, calculus and linear algebra.
  • Formal background in rendering with experience that may include shaders, animation, skinning, lighting, special effects and tool development.
  • 1+ years of experience with Direct 3D, Open GL or equivalent.
  • Experience in object-oriented design and implementation.
  • Knowledge of good software engineering practices.
  • Understanding of memory management, multiple processor use, and runtime optimization.
  • Test and debug other engineer's code.
  • Bachelor's degree in Computer Science or related field, or equivalent training and professional experience.
  • Experience shipping at least one title on PS4,PS3, XboxOne or Xbox360 is a plus.
  • Experience with graphics tools and exporters such as Maya, MotionBuilder and Photoshop; knowledge of Maya API and Mel programming.
  • Expertise in several of these fields: vertex and pixel shaders including HLSL and FX; terrain or environment rendering; advanced lighting techniques, particle systems, special effects, art pipelines, tool development and game engine architecture.
  • Working knowledge of DX11 is a significant plus.

What’s in it for you?

Comprehensive health and benefit packages and, of course, free video games. And since we realize it takes outstanding people to make outstanding games, we offer great compensation & benefits packages and a culture that values creativity and individuality.

Are you ready to join a winning team?

Who WE are?

We are EA Romania … and we make games- how thrilling is that? In fact, we entertain millions of people across the globe with the most amazing and immersive interactive software in the industry. We know that scoring a big win comes from passion for the game. That is why we employ motivated individual, with a desire for excellence. 

Are you ready to join the game?

 

City:

State:

Community / Marketing Title: Rendering Software Engineer - EA Sports Central Platform Team

Company Profile:

Electronic Arts Inc.는 세계를 선도하는 인터랙티브 엔터테인먼트 소프트웨어 기업입니다. EA는 인터넷 콘솔, 개인용 컴퓨터, 휴대전화, 태블릿용 게임과 콘텐츠 및 온라인 서비스를 제공합니다.

EEOText: EA는 균등한 기회의 제공을 실천합니다. 모든 채용은 인종, 피부색, 출신 국가, 혈통, 생물학적/사회적 성별, 성 정체성 또는 표현, 성적 성향, 나이, 유전 정보, 종교, 장애 여부, 질병 유무, 임신 여부, 혼인 상태, 가족 상황, 군 복무 여부, 또는 법으로 금지된 기타 요인을 고려하지 않고 결정됩니다. 또한, 해당 직책에 합당한 능력을 갖추고 있다면 범죄 기록이 있는 지원자도 관련 법률을 준수하는 방식으로 채용 여부를 고려합니다. EA는 관련 법률에서 명시하는 대로 업무 공간에 장애가 있는 입사 지원자 또는 예정자를 위한 시설을 마련해두고 있습니다.

Days Open: 58

Can this position be remote?:

EEO Employer Verbiage:

EA는 균등한 기회의 제공을 실천합니다. 모든 채용은 인종, 피부색, 출신 국가, 혈통, 생물학적/사회적 성별, 성 정체성 또는 표현, 성적 성향, 나이, 유전 정보, 종교, 장애 여부, 질병 유무, 임신 여부, 혼인 상태, 가족 상황, 군 복무 여부 등의 요인을 고려하지 않고 결정됩니다. EA는 관련 법률에서 명시하는 대로 업무 공간에 장애가 있는 입사 지원자 또는 예정자를 위한 시설을 마련해두고 있습니다.

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