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Rendering Software Engineer - EA Sports Central Platform Team

Location: Orlando, FL, USA

Notice

This position is no longer open.

Requisition Number: 162161

Position Title: Software Engineer II

External Description:

EA SPORTS is one of the leading sports entertainment brands in the world, with top-selling videogame franchises, award-winning interactive technology, fan programs, and cross-platform digital experiences. EA SPORTS creates connected experiences that ignite the emotion of sports through industry-leading sports video games.

The new EA SPORTS Central Platform Team partners with leading EA SPORTS franchises, including FIFA, Madden, NHL and more, to assist in the adoption of strategic technology development initiatives; including platform exploration, adoption and expansion. Team members will have the opportunity to collaborate and impact various SPORTS development teams to support evolving and strategic tech development goals designed to reach more players in new places.

The Role

The Rendering Software Engineer is an essential part of the game creation process. They are involved in architectural design and implementation of rendering technology on multiple platforms.

They are working with designers, artists and other engineers to build complex graphics features – life-like visuals, huge and immersive worlds and state-of-the-art graphical FX.

What you will do as a rendering engineer

  • Develop core rendering features, engine components and tools.
  • Research and implement rendering techniques.
  • Create reusable & flexible rendering technologies.
  • Write technical design specifications.
  • Design, maintains, implements, tests and debugs code, pipelines and other rendering-related sub-components and packages.
  • Profiles and optimizes rendering modules of a game engine.
  • Stay up-to-date with latest hardware & software changes enhancing the rendering domain.
  • You will report to the engineering team's manager and work closely with your peers on rendering specific tasks.

We are looking for:

  • 5+ years experience with C++ development.
  • Experience developing graphics techniques and detailed knowledge of graphics hardware.
  • Math skills including trigonometry, calculus and linear algebra.
  • Formal background in rendering with experience that may include shaders, animation, skinning, lighting, special effects and tool development.
  • 1+ years of experience with Direct 3D, Open GL or equivalent.
  • Experience in object-oriented design and implementation.
  • Knowledge of good software engineering practices.
  • Understanding of memory management, multiple processor use, and runtime optimization.
  • Test and debug other engineer's code.
  • Bachelor's degree in Computer Science or related field, or equivalent training and professional experience.
  • Experience shipping at least one title on PS4,PS3, XboxOne or Xbox360 is a plus.
  • Experience with graphics tools and exporters such as Maya, MotionBuilder and Photoshop; knowledge of Maya API and Mel programming.
  • Expertise in several of these fields: vertex and pixel shaders including HLSL and FX; terrain or environment rendering; advanced lighting techniques, particle systems, special effects, art pipelines, tool development and game engine architecture.
  • Working knowledge of DX11 is a significant plus.

What’s in it for you?

Comprehensive health and benefit packages and, of course, free video games. And since we realize it takes outstanding people to make outstanding games, we offer great compensation & benefits packages and a culture that values creativity and individuality.

Are you ready to join a winning team?

Who WE are?

We are EA Romania … and we make games- how thrilling is that? In fact, we entertain millions of people across the globe with the most amazing and immersive interactive software in the industry. We know that scoring a big win comes from passion for the game. That is why we employ motivated individual, with a desire for excellence. 

Are you ready to join the game?

 

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Community / Marketing Title: Rendering Software Engineer - EA Sports Central Platform Team

Company Profile:

Electronic Arts Inc. 是全球领先的互动娱乐软件公司。 EA 提供适用于联网主机、个人电脑、手机和平板电脑的游戏、内容和在线服务。

EEOText: EA 是一个奉行机会均等的雇主。 所有招聘决定均不考虑种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性向、年龄、遗传信息、宗教信仰、残障状况、医疗状况、怀孕状况、婚姻状况、家庭状况、退伍军人身份或其他任何受法律保护的特征等因素的影响。 我们也会遵照相关法律,考虑雇佣带犯罪记录的合格申请者。 EA 还会遵照相关法律,为符合条件的残障个体改善工作环境。

Days Open: 58

Can this position be remote?:

EEO Employer Verbiage:

EA 是一个奉行机会均等的雇主。 所有招聘决定均不考虑种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性向、年龄、遗传信息、宗教信仰、残障状况、医疗状况、怀孕状况、婚姻状况、家庭状况或退伍军人身份等因素的影响。 EA 还会遵照相关法律,为符合条件的残障个体改善工作环境。

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