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Technical Artist I

Posizione: Orlando, FL, USA

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La posizione non è più aperta.

Requisition Number: 157395

Position Title: Technical Artist 1

External Description:

Technical Artist (Rigging)

Description

The Rigging Technical Artist (Rigging TA) is a liaison between artists and software engineers by developing solutions to assets, tools, and workflows that ensure the desired visual result to be attained. As a contributor, understanding of real-time computation and bio-mechanics, as it relates to human anatomy, is a must for creating believable skin deformation and control systems. The Technical Artist will work as part of a team and coordinate with supervisors, lead artists, and directors to create and provide content to game teams.

What a Sr. Rigging TA does at EA:

  • Design complex skeletons, control rigs, secondary animation (fat, jiggle), and skin deformations
  • Design, deploy and maintain animation tools, workflows, and pipelines to improve production efficiency
  • Implement techniques and process to solve character and animation and deformation challenges as identified by department lead
  • Lead in problem identification and delivering solutions
  • Determine and estimate tasks for other team members to take on to the best of their abilities
  • Work and collaborate with the essential client partners (Art, Programming, Production, etc.)

The next great EA Sr. Rigging TA needs

  • 5+ years of technical art/rigging/animation experience with multiple shipped game titles or VFX/feature animation
  • Experience with Python, C# or C++ and familiarity with the Maya API (MotionBuilder API experience a plus)
  • Established background in rigging and skinning complex character assets
  • Understand animation principles and human anatomy
  • Expert in standard industry tools including Maya, Houdini, and MotionBuilder in applicable areas
  • Have a collaborative work ethic who is not afraid of big challenges. You will be asked to identify issues and resolve them.
  • Document tools required to educate artists on new tools or workflows.
  • Degree in visual effects or technical subject area is preferred.

City:

State:

Community / Marketing Title: Technical Artist I

Company Profile:

Electronic Arts Inc. è un'azienda di software di intrattenimento interattivo leader globale. EA offre giochi, contenuti e servizi online per console collegate ad internet, personal computer, cellulari e tablet.

EEOText: EA promuove le pari opportunità. Qualsiasi decisione di impiego viene fatta senza discriminazione di razza, colore, nazionalità, origini, sesso, genere, identità o espressione di genere, orientamento sessuale, età, informazione genetica, religione, invalidità, condizione medica, gravidanza, stato civile, stato familiare, anzianità o qualsiasi altra caratteristica protetta dalla legge. Considereremo anche i candidati qualificati con fedina penale sporca, in virtù delle leggi applicabili. EA rende accessibile il posto di lavoro per gli individui diversamente abili, come indicato dalla legge.

Days Open: 304

Can this position be remote?:

EEO Employer Verbiage:

EA promuove le pari opportunità. Qualsiasi decisione di impiego viene fatta senza discriminazione di razza, colore, nazionalità, origini, sesso, genere, identità o espressione di genere, orientamento sessuale, età, informazione genetica, religione, invalidità, condizione medica, gravidanza, stato civile, stato familiare o anzianità. EA rende accessibile il posto di lavoro per gli individui diversamente abili, come indicato dalla legge.

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