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Technical Artist I

Location: Orlando, FL, USA

Notice

This position is no longer open.

Requisition Number: 157395

Position Title: Technical Artist 1

External Description:

Technical Artist (Rigging)

Description

The Rigging Technical Artist (Rigging TA) is a liaison between artists and software engineers by developing solutions to assets, tools, and workflows that ensure the desired visual result to be attained. As a contributor, understanding of real-time computation and bio-mechanics, as it relates to human anatomy, is a must for creating believable skin deformation and control systems. The Technical Artist will work as part of a team and coordinate with supervisors, lead artists, and directors to create and provide content to game teams.

What a Sr. Rigging TA does at EA:

  • Design complex skeletons, control rigs, secondary animation (fat, jiggle), and skin deformations
  • Design, deploy and maintain animation tools, workflows, and pipelines to improve production efficiency
  • Implement techniques and process to solve character and animation and deformation challenges as identified by department lead
  • Lead in problem identification and delivering solutions
  • Determine and estimate tasks for other team members to take on to the best of their abilities
  • Work and collaborate with the essential client partners (Art, Programming, Production, etc.)

The next great EA Sr. Rigging TA needs

  • 5+ years of technical art/rigging/animation experience with multiple shipped game titles or VFX/feature animation
  • Experience with Python, C# or C++ and familiarity with the Maya API (MotionBuilder API experience a plus)
  • Established background in rigging and skinning complex character assets
  • Understand animation principles and human anatomy
  • Expert in standard industry tools including Maya, Houdini, and MotionBuilder in applicable areas
  • Have a collaborative work ethic who is not afraid of big challenges. You will be asked to identify issues and resolve them.
  • Document tools required to educate artists on new tools or workflows.
  • Degree in visual effects or technical subject area is preferred.

City:

State:

Community / Marketing Title: Technical Artist I

Company Profile:

Electronic Arts Inc. 是全球领先的互动娱乐软件公司。 EA 提供适用于联网主机、个人电脑、手机和平板电脑的游戏、内容和在线服务。

EEOText: EA 是一个奉行机会均等的雇主。 所有招聘决定均不考虑种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性向、年龄、遗传信息、宗教信仰、残障状况、医疗状况、怀孕状况、婚姻状况、家庭状况、退伍军人身份或其他任何受法律保护的特征等因素的影响。 我们也会遵照相关法律,考虑雇佣带犯罪记录的合格申请者。 EA 还会遵照相关法律,为符合条件的残障个体改善工作环境。

Days Open: 304

Can this position be remote?:

EEO Employer Verbiage:

EA 是一个奉行机会均等的雇主。 所有招聘决定均不考虑种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性向、年龄、遗传信息、宗教信仰、残障状况、医疗状况、怀孕状况、婚姻状况、家庭状况或退伍军人身份等因素的影响。 EA 还会遵照相关法律,为符合条件的残障个体改善工作环境。

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