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Character Artist (Contract)

位置: Orlando, FL, USA

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このポジションはもう募集していません。

Requisition Number: 154368

Position Title: Contingent

External Description:

Character Artist (Contract)

The Character Artist is responsible for building the geometry of organic and inorganic characters in the game. EA Character Artists are skilled in human character modeling of both realistic and stylized figures in Maya.  Character models are highly complex and detailed in video games with some characters coming close to 500,000 polygons.  The Character Modeler will show an interest in opportunities to innovate character creation across multiple teams within EA.  They will work directly with the Lead Character Modeler and the AD to ensure content is meeting the quality bar.

 
What does EA look for: 

  • 3+ years’ experience in modeling and/or character art
  • Bachelor's degree or higher
  • Strong portfolio in realistic character art.  Please provide a link to portfolio on the resume.
  • Strong technical skills in working with Maya, Photoshop, and ZBrush
  • Experience in prototyping and working closely with multi-disciplinary teams consisting of technical artists, artists, and engineers. 
  • Strong knowledge of emerging industry standard tools, workflows, and techniques including physically based rendering.
  • Demonstrates an expert understanding of human anatomy, clothing construction (wrinkle behavior), proportion, silhouette and topology and how it relates to rendering and deformation.
  • Demonstrates an understanding of a broad mix of character related disciplines such as modeling, texturing, shading, rigging & binding, animation, facial animation, and blend shapes.
  • Demonstrates the ability to articulate the art direction focus and art reviews through written and verbal communication to internal and external teams.
  • Demonstrates an expert ability to prepare assets for physical simulations such as cloth, hair, etc.
  • Demonstrates an excellent ability to interpret 2D reference material and scan data into 3D textured and surfaced models.
  • Demonstrates an ability to document workflows that will be used by internal and external teams.
  • Strong technical experience is preferred.

Sports knowledge and enthusiasm a plus.

City:

State:

Community / Marketing Title: Character Artist (Contract)

Company Profile:

Electronic Arts Inc.は、インタラクティブ・エンターテイメント・ソフトウェアの世界的大手企業です。 EAは、インターネットに接続されたコンソール、パソコン、携帯電話、タブレットに対してゲーム、コンテンツおよびオンラインサービスを提供しています。

EEOText: EAは雇用機会を均等に提供します。 雇用に関する決定を下す際は、人種、肌の色、国籍、出身国、出身民族、身体的性別、社会/文化/心理的性別、性別自認または性別表現、性的指向、年齢、遺伝情報、宗教、身体障害、病状、妊娠、婚姻状況、家族状況、軍役経験の有無、および法律で保護されたその他のあらゆる状況は考慮されません。 また、犯罪歴のある人物の雇用も、募集要項を満たす応募者の場合は適用法令に従って検討します。 さらにEAでは、身体に障害のある方々のために、適用法令によって定められた職場環境を整えることも行っています。

Days Open: 27

Can this position be remote?:

EEO Employer Verbiage:

EAは雇用機会を均等に提供します。 雇用に関する決定を下す際は、人種、肌の色、国籍、出身国、出身民族、身体的性別、社会/文化/心理的性別、性別自認または性別表現、性的指向、年齢、遺伝情報、宗教、身体障害、病状、妊娠、婚姻状況、家族状況、軍役経験の有無は考慮されません。 さらにEAでは、身体に障害のある方々のために、適用法令によって定められた職場環境を整えることも行っています。

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