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Character Artist (Contract)

Posizione: Orlando, FL, USA

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La posizione non è più aperta.

Requisition Number: 154368

Position Title: Contingent

External Description:

Character Artist (Contract)

The Character Artist is responsible for building the geometry of organic and inorganic characters in the game. EA Character Artists are skilled in human character modeling of both realistic and stylized figures in Maya.  Character models are highly complex and detailed in video games with some characters coming close to 500,000 polygons.  The Character Modeler will show an interest in opportunities to innovate character creation across multiple teams within EA.  They will work directly with the Lead Character Modeler and the AD to ensure content is meeting the quality bar.

 
What does EA look for: 

  • 3+ years’ experience in modeling and/or character art
  • Bachelor's degree or higher
  • Strong portfolio in realistic character art.  Please provide a link to portfolio on the resume.
  • Strong technical skills in working with Maya, Photoshop, and ZBrush
  • Experience in prototyping and working closely with multi-disciplinary teams consisting of technical artists, artists, and engineers. 
  • Strong knowledge of emerging industry standard tools, workflows, and techniques including physically based rendering.
  • Demonstrates an expert understanding of human anatomy, clothing construction (wrinkle behavior), proportion, silhouette and topology and how it relates to rendering and deformation.
  • Demonstrates an understanding of a broad mix of character related disciplines such as modeling, texturing, shading, rigging & binding, animation, facial animation, and blend shapes.
  • Demonstrates the ability to articulate the art direction focus and art reviews through written and verbal communication to internal and external teams.
  • Demonstrates an expert ability to prepare assets for physical simulations such as cloth, hair, etc.
  • Demonstrates an excellent ability to interpret 2D reference material and scan data into 3D textured and surfaced models.
  • Demonstrates an ability to document workflows that will be used by internal and external teams.
  • Strong technical experience is preferred.

Sports knowledge and enthusiasm a plus.

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Community / Marketing Title: Character Artist (Contract)

Company Profile:

Electronic Arts Inc. è un'azienda di software di intrattenimento interattivo leader globale. EA offre giochi, contenuti e servizi online per console collegate ad internet, personal computer, cellulari e tablet.

EEOText: EA promuove le pari opportunità. Qualsiasi decisione di impiego viene fatta senza discriminazione di razza, colore, nazionalità, origini, sesso, genere, identità o espressione di genere, orientamento sessuale, età, informazione genetica, religione, invalidità, condizione medica, gravidanza, stato civile, stato familiare, anzianità o qualsiasi altra caratteristica protetta dalla legge. Considereremo anche i candidati qualificati con fedina penale sporca, in virtù delle leggi applicabili. EA rende accessibile il posto di lavoro per gli individui diversamente abili, come indicato dalla legge.

Days Open: 27

Can this position be remote?:

EEO Employer Verbiage:

EA promuove le pari opportunità. Qualsiasi decisione di impiego viene fatta senza discriminazione di razza, colore, nazionalità, origini, sesso, genere, identità o espressione di genere, orientamento sessuale, età, informazione genetica, religione, invalidità, condizione medica, gravidanza, stato civile, stato familiare o anzianità. EA rende accessibile il posto di lavoro per gli individui diversamente abili, come indicato dalla legge.

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