filler

Intern: Graphics Software Engineer - NBA (BS or MS)

Locație: Orlando, FL, USA

Notificare

Poziția nu mai este deschisă.

Requisition Number: 152410

Position Title: Software Engineer I

External Description:

Are you a video game enthusiast whose passion is to develop interactive software?

Video Game programming is intellectually demanding work. Our software engineers are faced with daily challenges that involve physics (from collision detection to complex physical reactions), advanced rendering techniques (from complex 3D math to hardware shading), artificial intelligence (from path finding to scripting), optimizations (from complex algorithms to hardware specific changes) and more. We need your help to come up with creative solutions.

Specifically, we are seeking Software Engineers who will be responsible for writing specific or multi-purpose code for areas such as:

  • Game Mechanics -- Gameplay, AI, player control, animation systems, physics, and scripting systems.
  • Core Engine -- Graphical rendering, networking, user interface, memory & performance optimization on cutting edge computer hardware.
  • Tools and Libraries -- World editors, video & audio tools, software performance analysis systems, database systems, and general-purpose game development libraries.

 

Qualifications

  • Demonstrated knowledge of good software engineering practices
  • Good communication and writing skills
  • Excellent problem-solving skills
  • Strong math skills
  • Self-starter who can work with others in a team-oriented environment as well as independently
  • Ability to adapt to quickly changing project requirements and continuous feedback
  • Ability to learn and adapt quickly to new technology, platforms, and game areas
  • The best candidates will have completed personal game or domain expertise projects independent of school
  • And of course - enjoys working (and playing!) in a dynamic, cutting edge environment

 

Technical Qualifications

User Experience – user interface implementation; systems for input, textures, rendering, animation, audio, and accessibility; performance.

Tech Qualifications:

  • C++ is a must have.
  • C# is desired but not critical.
  • Python is advantageous but not critical.
  • Basic understanding of
    • multithreaded processing
    • client-server architecture
    • object oriented programming

City:

State:

Community / Marketing Title: Intern: Graphics Software Engineer - NBA (BS or MS)

Company Profile:

Electronic Arts Inc. este o companie de divertisment interactiv, lider la nivel mondial. EA oferă jocuri, conținut și servicii online pentru console conectate la Internet, calculatoare personale, telefoane mobile și tablete.

EEOText: EA este un angajator care oferă oportunități egale. Toate deciziile de angajare sunt luate fără a ține seama de rasă, culoare, origine națională, descendență, sex, identitate sau exprimare de gen, orientare sexuală, vârstă, informații genetice, religie, dizabilități, stare medicală, sarcină, stare civilă, statut familial, statut de veteran sau orice altă caracteristică protejată de lege. De asemenea, acceptăm și candidaturi calificate din partea persoanelor cu cazier, în conformitate cu legislația aplicabilă. De asemenea, EA oferă locuri de muncă pentru persoanele cu handicap calificate, conform legislației aplicabile.

Days Open: 188

Can this position be remote?:

EEO Employer Verbiage:

EA este un angajator care oferă oportunități egale. Toate deciziile de angajare sunt luate fără a ține seama de rasă, culoare, origine națională, descendență, sex, identitate sau exprimare de gen, orientare sexuală, vârstă, informații genetice, religie, dizabilități, stare medicală, sarcină, stare civilă, statut familial sau statut de veteran. De asemenea, EA oferă locuri de muncă pentru persoanele cu handicap calificate, conform legislației aplicabile.

Click here to view our Data Privacy Policy.

google-site-verification: google7f7a22bb8fdf2c3d.html