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Intern: Graphics Software Engineer - NBA (BS or MS)

Location: Orlando, FL, USA

Notice

This position is no longer open.

Requisition Number: 152410

Position Title: Software Engineer I

External Description:

Are you a video game enthusiast whose passion is to develop interactive software?

Video Game programming is intellectually demanding work. Our software engineers are faced with daily challenges that involve physics (from collision detection to complex physical reactions), advanced rendering techniques (from complex 3D math to hardware shading), artificial intelligence (from path finding to scripting), optimizations (from complex algorithms to hardware specific changes) and more. We need your help to come up with creative solutions.

Specifically, we are seeking Software Engineers who will be responsible for writing specific or multi-purpose code for areas such as:

  • Game Mechanics -- Gameplay, AI, player control, animation systems, physics, and scripting systems.
  • Core Engine -- Graphical rendering, networking, user interface, memory & performance optimization on cutting edge computer hardware.
  • Tools and Libraries -- World editors, video & audio tools, software performance analysis systems, database systems, and general-purpose game development libraries.

 

Qualifications

  • Demonstrated knowledge of good software engineering practices
  • Good communication and writing skills
  • Excellent problem-solving skills
  • Strong math skills
  • Self-starter who can work with others in a team-oriented environment as well as independently
  • Ability to adapt to quickly changing project requirements and continuous feedback
  • Ability to learn and adapt quickly to new technology, platforms, and game areas
  • The best candidates will have completed personal game or domain expertise projects independent of school
  • And of course - enjoys working (and playing!) in a dynamic, cutting edge environment

 

Technical Qualifications

User Experience – user interface implementation; systems for input, textures, rendering, animation, audio, and accessibility; performance.

Tech Qualifications:

  • C++ is a must have.
  • C# is desired but not critical.
  • Python is advantageous but not critical.
  • Basic understanding of
    • multithreaded processing
    • client-server architecture
    • object oriented programming

City:

State:

Community / Marketing Title: Intern: Graphics Software Engineer - NBA (BS or MS)

Company Profile:

Electronic Arts Inc. 是全球领先的互动娱乐软件公司。 EA 提供适用于联网主机、个人电脑、手机和平板电脑的游戏、内容和在线服务。

EEOText: EA 是一个奉行机会均等的雇主。 所有招聘决定均不考虑种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性向、年龄、遗传信息、宗教信仰、残障状况、医疗状况、怀孕状况、婚姻状况、家庭状况、退伍军人身份或其他任何受法律保护的特征等因素的影响。 我们也会遵照相关法律,考虑雇佣带犯罪记录的合格申请者。 EA 还会遵照相关法律,为符合条件的残障个体改善工作环境。

Days Open: 188

Can this position be remote?:

EEO Employer Verbiage:

EA 是一个奉行机会均等的雇主。 所有招聘决定均不考虑种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性向、年龄、遗传信息、宗教信仰、残障状况、医疗状况、怀孕状况、婚姻状况、家庭状况或退伍军人身份等因素的影响。 EA 还会遵照相关法律,为符合条件的残障个体改善工作环境。

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