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Austin Mobile Studio: Sr. Manager, Game Product Management

Plats: Austin, TX, USA

Meddelande

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Requisition Number: 150605

Position Title: Director, Game Product Management

External Description:

At Electronic Arts, players come first. We are looking for the most talented and relentless game developers to join us on our mission to bring the best mobile games in the world to market. Mobile games are increasingly important part of the industry and consequently vital to our future success. Our mobile organization is growing to meet this challenge – with studios around the planet and a portfolio of blockbuster titles like Star Wars: Galaxy of Heroes, The Simpsons: Tapped Out, FIFA, Madden, NBA, Real Racing, SimCity, The Sims, and Plants vs. Zombies.

 

We are looking for an experienced Sr. Manager of Game Product Management to join our mobile team in Austin, Texas working on an unreleased MMO strategy game, Star Wars: Rise to Power.

 

Role

The Sr. Manager of Game PM will manage a team in charge of revenue generation and player engagement on our upcoming project, Star Wars Rise to Power. In close collaboration with the Production, Data, Engineering, and Design teams, the Product Management team will have the ability to directly pilot the live game, engaging the player base through the management of micro-transactions, live tools, and data analysis. Using domain expertise, the Sr. Manager of Game PM will own KPIs, reporting, drive key decisions about the player experience, and help determine the future direction for the game.


Their core focus will be the players’ behavior, both in terms of engagement and sales. They will use their previous experience on MMOs, mobile free-to-play games, or similar ventures to drive the performance of the game.

 

Key Responsibilities

Leadership

  • Provide strong leadership to the team, inspire and motivate the team through personal example, enthusiasm, and dedication
  • Build a resilient, capable team which embraces accountability, seeks opportunities to maximize their potential, and takes pride in their accomplishments
  • Build an effective partnership with the Lead Producer
  • Establish trust and credibility with the Executive Producer and studio leadership
  • Form close working relationships with discipline directors

 

Development

  • Own game metrics (acquisition, retention, engagement, monetization) and proactively identify optimizations for player experience and core financial performance
  • Create lifetime value for the game by enabling amazing player experiences, balancing and optimizing economy and pricing that affects player retention, and monetization
  • Leverage live service tools analytics, A/B testing, In-App/Push Notifications and other tools to optimize player experience and drive business objectives
  • Partner with EA and external teams to optimize revenue performance and coordinate feature releases with all key stakeholders on an ongoing basis
  • Collaborate to define and support the product roadmap
  • Own the business strategy based on a deep understanding of game design and engagement/monetization mechanics
  • Identify retention and monetization opportunities using a variety of channels including data analytics, competitive research, design hypotheses, player feedback
  • Partner closely with Production discipline Directors to conceptualize, specify, and implement engaging features, content, & systems
  • Collaborate extensively with feature planning and optimization: establish benchmarks internally and externally, measure performance and provide actionable recommendations to Design and Production teams

 

Qualifications

  • 6+ years of experience in a relevant Game Product Management or similar role: Monetization Manager, Live Ops Manager, Senior Analyst on a free-to-play online game, or a similar product (app, website, etc.)
  • S./B.A. degree in a quantitative major
  • Passion for creating innovative, fun, and compelling games
  • Strong business & creative capabilities - you can confidently draw a line from detailed player behavior all the way to market outcomes
  • Strong experience in quantitative analysis, including the ability to model game parameters using Excel, SQL, and business intelligence tools
  • Experience designing and tuning a free to play economy by making structured, hypothesis-driven product improvements
  • Experience with A/B and multivariate testing
  • Proven ability to partner with cross-functional disciplines and influence effectively
  • Comfortable presenting complex concepts

 

Bonuses

  • MBA or Master’s degree in a related field
  • Experience with software development methodologies
  • Knowledge of MMO or strategy game genres
  • Experience working on a licensed product

 

What’s in it for you? Glad you asked!

We love to brag about our great perks like comprehensive health and benefit packages, tuition reimbursement, 401k with company match and, of course, free video games. And since we realize it takes world-class people to make world-class games, we offer competitive compensation packages and a culture that thrives off of creativity and individuality. At EA, we live the “work hard/play hard” credo every day.

 

More information about Austin: https://www.ea.com/news/tour-the-ea-austin-studio

Contact: Shannon Schlothauer - sschlothauer@ea.com

 

 

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Community / Marketing Title: Austin Mobile Studio: Sr. Manager, Game Product Management

Company Profile:

Electronic Arts Inc. är ett globalt ledande mjukvaruföretag för interaktiv underhållning. EA levererar spel, innehåll och onlinetjänster för internetuppkopplade spelkonsoler, persondatorer, mobiltelefoner och surfplattor.

EEOText: EA är en arbetsgivare som är för likabehandlande. Alla anställningsbeslut görs utan hänsyn till ras, färg, ursprung, anor, kön, könsidentitet eller -uttryck, sexuell läggning, ålder, genetisk information, religion, funktionshinder, sjukdomstillstånd, graviditet, civilstånd, familjestatus, veteranstatus eller annan karakteristik som skyddas av lagen. Vi kommer också att överväga kvalificerade sökande med kriminalregister för anställning, i enlighet med gällande lag. EA gör också arbetsplatsen tillgänglig på det sätt som krävs för kvalificerade personer med funktionshinder, enligt gällande lagar.

Days Open: 106

Can this position be remote?:

EEO Employer Verbiage:

Om EA

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Electronic Arts är en arbetsgivare med lika möjligheter. Alla anställningsbeslut görs utan hänsyn till ras, färg, ursprung, anor, kön, könsidentitet eller -uttryck, sexuell läggning, ålder, genetisk information, religion, funktionshinder, sjukdomstillstånd, graviditet, civilstånd, familjestatus, veteranstatus eller annan karakteristik som skyddas av lagen. Electronic Arts gör också arbetsplatsen tillgänglig på det sätt som krävs för kvalificerade personer med funktionshinder, enligt gällande lagar.

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