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Systems Designer (Star Wars)

위치: Los Angeles, CA, USA

참고

더 이상 지원할 수 없는 직책입니다.

Requisition Number: 117718

Position Title: Associate Game Designer

External Description:

Respawn Entertainment is a AAA game development studio that was founded in 2010 by former co-founders of Infinity Ward and creators of the multi-billion dollar Call of Duty and Modern Warfare franchises. In 2017, Respawn was acquired by Electronic Arts, a leading global interactive entertainment publisher. We have shipped Titanfall and Titanfall 2 to critical acclaim, and are currently hiring for our Star Wars ™,  Titanfall, and Unannounced VR game development teams. Our motto is gameplay first, and the opportunity to create groundbreaking games with some of the best developer talent in the industry awaits our future team members.

 

We're looking for a highly skilled Systems Designer who will embrace our philosophy and share his/her hard earned expertise to create an incredible Star Wars ™ experience for our players. We’re picturing someone who is passionate about the Star Wars ™ Universe and is invigorated by the scripting process for third person action/adventure games. If this sounds like you, we're looking forward to seeing your resume!

 

What you’ll do...
Design systems from conception to the final stages of polish, facilitating communication and coordinating departments to ensure vision.
Create rapid prototypes to quickly identify working elements for player, AI, or camera systems
Solve complex problems including but not limited to: gameplay cameras, AI encounters, player progression, economy tuning 
Work with the design leadership, design team, artists, code, audio, and animation to deliver design systems that epitomize the creative vision of the game.
Research subject matter relating to the design objective in an effort to ensure the authenticity of the experience.
Ability to self-critique and accept outside critique.
The more feedback you receive, the more you can tailor your work towards what is best for the team.
Incorporate coworkers’ ideas into the process.
Participate in the research and development of new tools and design systems.
Contribute to establishing and enforcing consistent design practices, constraints, and metrics throughout projects.
 
Ideally, you'll have…
3+ years’ experience in the games industry working as a systems designer, shipping at least one title. (AAA preferred.)
Experience designing player, ai, or camera systems
Experience in rapid prototyping to test the feasibility of concepts.
Expert game design sensibilities, including a superior grasp of timing and instincts of what feels right.
Deep understanding of game-play systems and mechanics, able to pro/con design decisions and the ramifications they will have on the overall experience.
Knowledge of and ability to speak on game systems for a variety of AAA action games.
Ability to pitch design concepts in a clear, detailed manner, through strong written and verbal skills.
Excellent collaborative communications skills -- especially interdepartmental.
CS degree is a plus.

City:

State:

Community / Marketing Title: Systems Designer (Star Wars)

Company Profile:

Electronic Arts Inc.는 세계를 선도하는 인터랙티브 엔터테인먼트 소프트웨어 기업입니다. EA는 인터넷 콘솔, 개인용 컴퓨터, 휴대전화, 태블릿용 게임과 콘텐츠 및 온라인 서비스를 제공합니다.

EEOText: EA는 균등한 기회의 제공을 실천합니다. 모든 채용은 인종, 피부색, 출신 국가, 혈통, 생물학적/사회적 성별, 성 정체성 또는 표현, 성적 성향, 나이, 유전 정보, 종교, 장애 여부, 질병 유무, 임신 여부, 혼인 상태, 가족 상황, 군 복무 여부, 또는 법으로 금지된 기타 요인을 고려하지 않고 결정됩니다. 또한, 해당 직책에 합당한 능력을 갖추고 있다면 범죄 기록이 있는 지원자도 관련 법률을 준수하는 방식으로 채용 여부를 고려합니다. EA는 관련 법률에서 명시하는 대로 업무 공간에 장애가 있는 입사 지원자 또는 예정자를 위한 시설을 마련해두고 있습니다.

Days Open: 168

Can this position be remote?:

EEO Employer Verbiage:

EA는 균등한 기회의 제공을 실천합니다. 모든 채용은 인종, 피부색, 출신 국가, 혈통, 생물학적/사회적 성별, 성 정체성 또는 표현, 성적 성향, 나이, 유전 정보, 종교, 장애 여부, 질병 유무, 임신 여부, 혼인 상태, 가족 상황, 군 복무 여부 등의 요인을 고려하지 않고 결정됩니다. EA는 관련 법률에서 명시하는 대로 업무 공간에 장애가 있는 입사 지원자 또는 예정자를 위한 시설을 마련해두고 있습니다.

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