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Software Engineer II - AI & Machine Learning

Ubicación: Redwood City, CA, USA

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Requisition Number: 186344

Position Title: Software Engineer II

External Description:

The EA Digital Platform (EADP) group is the core powering the global EA ecosystem. We provide the foundation for all of EA's incredible games and player experiences with high-level platforms like Cloud, Commerce, Data and AI, Gameplay Services, Identity and Social. By providing reusable capabilities that game teams can easily integrate into their work, we let them focus on making some of the best games in the world and creating meaningful relationships with our players. We're behind the curtain, making it all work together. Come power the future of play with us.

The Challenge Ahead

The Data & AI Group provides unified AI resources across all franchises within Electronic Arts. Our group develops AI and data-driven solutions, as well as common AI infrastructure for use in every facet of the company. From data-modeling to agent-building, we use a modern, cloud-based tech stack with the best tools to provide solutions and platforms empowering the future of game development, marketing, sales, and player experience.

As a Software Engineer with expertise in AI/ML systems and platform development, you will help lead the creation of a scalable AI Platform.

You will report to the Technical Director of the Data & AI team.

Responsibilities:

  • You will architect and develop core AI infrastructure components, the foundation for end-to-end ML lifecycle operations.
  • You will establish scalable, secure and available cloud-based platforms, for large-scale data analyses, model development, model validation and model deployment for real-time applications.
  • You will design and implement efficient and automated customer-facing processes and workflows supporting AI platform technologies.
  • You will work with AI Scientists to deploy ML models as part of production systems. Examples include predictive learning applications, like bad-actor detection, or content-generative applications like in-game assets creation.
  • You will collaborate with producers, ML engineers, and game developers on ML solutions, built on top of platform technologies to ensure scalable and performance-optional.
  • You will manage and operate commercial tools and platforms, such as Databricks, AWS Sagemaker.

Qualifications:

  • 3+ years of software engineering experience with a focus on AI/ML systems or platform development.
  • Proficiency in AI/ML frameworks like PyTorch, TensorFlow, CUDA
  • Proficiency in containerization and orchestration tools such as Docker and Kubernetes.
  • Proficiency in CI/CD tools (Jenkins, GitLab, etc.)
  • Experience designing and building scalable cloud-based platforms for machine learning operational lifecycle, end to end.
  • Experience with cloud platforms (AWS, GCP, or Azure) and cloud-native tools (e.g. terraform) for managing infrastructure.
  • Experience deploying and managing machine learning models in production for real-time applications.
  • Experience with vector databases (e.g., Weviate, Milvus) and graph databases (e.g., Neo4j, ArangoDB), in the context of machine learning systems.
  • Programming skills in Python, Go, or similar languages commonly used in AI/ML development.
  • Experience with a data warehouse like Snowflake, Redshift, or Spark


US COMPENSATION AND BENEFITS

The base salary ranges listed below are for the defined geographic market pay zones in these states. If you reside outside of these locations, a recruiter will advise on the base salary range and benefits for your specific location.

EA has listed the base salary ranges it in good faith expects to pay applicants for this role in the locations listed, as of the time of this posting. Salary offered will be determined based on numerous relevant business and candidate factors including, for example, education, qualifications, certifications, experience, skills, geographic location, and business or organizational needs.


BASE SALARY RANGES

• California (depending on location e.g. Los Angeles vs. Sacramento):
º $122,300 - $170,600 USD Annually

Base salary is just one part of the overall compensation at EA. We also offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and equity.

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Community / Marketing Title: Software Engineer II - AI & Machine Learning

Company Profile:

Electronic Arts Inc. es una empresa de software de entretenimiento interactivo líder a nivel mundial. EA distribuye juegos, contenido y servicios en línea para consolas, ordenadores personales, teléfonos móviles y tabletas conectados a Internet.

EEOText: EA ofrece igualdad de oportunidades. Nuestras decisiones de empleo se hacen independientemente de raza, color, nacionalidad, ascendencia, sexo, género, identidad o expresión de género, orientación sexual, edad, información genética, religión, discapacidad, condición médica, embarazo o estado civil, familiar o de veterano, o de cualquier otra característica protegida por ley. También consideramos candidatos cualificados con antecedentes penales, de acuerdo a la ley aplicable. EA también lleva a cabo ajustes de espacios de trabajo para individuos cualificados con discapacidades, de acuerdo con la ley aplicable.

Days Open: 0

Can this position be remote?: 0

EEO Employer Verbiage:

EA ofrece igualdad de oportunidades. Nuestras decisiones de empleo se hacen independientemente de raza, color, nacionalidad, ascendencia, sexo, género, identidad o expresión de género, orientación sexual, edad, información genética, religión, discapacidad, condición médica, embarazo o estado civil, familiar o de veterano. EA también lleva a cabo ajustes de espacios de trabajo para individuos cualificados con discapacidades, de acuerdo con la ley aplicable.

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