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Gameplay Stability Engineer - College Football

위치: Orlando, FL, USA

지원

Requisition Number: 185602

Position Title: Software Engineer II

External Description:

EA SPORTS is one of the leading sports entertainment brands in the world, with top-selling videogame franchises, award-winning interactive technology, fan programs, and cross-platform digital experiences. EA SPORTS creates connected experiences that ignite the emotion of sport through industry-leading sports video games, including Madden NFL football, EA Sports FC soccer, NHL® hockey, and EA SPORTS UFC.

The Gameplay Stability Engineer is a systems focused generalist who will focus on game systems, stability, performance, and desyncs. Our stability engineers maintain a broad view of the game and engine systems and look for ways to improve performance, utility, and capabilities to our players.  There will be ample opportunity to collaborate extensively within Gameplay on feature development, optimization, and workflow improvements.  You will report to the team's manager and work with your peers on developing the game's foundation layer.

Your Responsibilities
•    Maintaining stability of the game during development and post-launch.
•    Debugging and fixing in-game runtime issues across all platforms
•    Debugging and fixing issues in the Tools and Editors used to author content.
•    Design and document technical designs for Gameplay systems.
•    Develop tools and workflows to produce new game features.
•    Work with a proprietary engine to develop shareable code and interface correctly with the engine.

Your Qualifications
•    Bachelor's degree in Computer Science or related field, or equivalent training and professional experience.
•    3+ years experience with C++ and experience in object-oriented design and implementation.
•    Ability to quickly ramp up on an existing code base.
•    Flexibility to adapt to changing priorities and then the ability to re-prioritize accordingly.
•    Knowledge of good software programming practices.
•    Understanding of multi-threaded architectures and synchronization principles.
•    Excellent debugging and troubleshooting experience using tools to help debug.
•    Understand performance implications of Gameplay systems & algorithms and how to improve.
•    Familiar with scripting languages (Python, Lua, Ruby) and interpreted languages. (C#, Java)
•    Knowledge in a second field, such as physics or mathematics.
•    Familiar with basic game development technologies such as Perforce, Visual Studio.

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Community / Marketing Title: Gameplay Stability Engineer - College Football

Company Profile:

Electronic Arts Inc.는 세계를 선도하는 인터랙티브 엔터테인먼트 소프트웨어 기업입니다. EA는 인터넷 콘솔, 개인용 컴퓨터, 휴대전화, 태블릿용 게임과 콘텐츠 및 온라인 서비스를 제공합니다.

EEOText: EA는 균등한 기회의 제공을 실천합니다. 모든 채용은 인종, 피부색, 출신 국가, 혈통, 생물학적/사회적 성별, 성 정체성 또는 표현, 성적 성향, 나이, 유전 정보, 종교, 장애 여부, 질병 유무, 임신 여부, 혼인 상태, 가족 상황, 군 복무 여부, 또는 법으로 금지된 기타 요인을 고려하지 않고 결정됩니다. 또한, 해당 직책에 합당한 능력을 갖추고 있다면 범죄 기록이 있는 지원자도 관련 법률을 준수하는 방식으로 채용 여부를 고려합니다. EA는 관련 법률에서 명시하는 대로 업무 공간에 장애가 있는 입사 지원자 또는 예정자를 위한 시설을 마련해두고 있습니다.

Days Open: 0

Can this position be remote?: 0

EEO Employer Verbiage:

EA는 균등한 기회의 제공을 실천합니다. 모든 채용은 인종, 피부색, 출신 국가, 혈통, 생물학적/사회적 성별, 성 정체성 또는 표현, 성적 성향, 나이, 유전 정보, 종교, 장애 여부, 질병 유무, 임신 여부, 혼인 상태, 가족 상황, 군 복무 여부 등의 요인을 고려하지 않고 결정됩니다. EA는 관련 법률에서 명시하는 대로 업무 공간에 장애가 있는 입사 지원자 또는 예정자를 위한 시설을 마련해두고 있습니다.

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