Chef.fe d'équipe d'artiste en effets visuels / Lead Visual Effects Artist - BATTLEFIELD
Locație: Montreal, QC, Canada
Requisition Number: 184730
Position Title: Visual Effects Director
External Description:
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Our Motive is to develop innovative action games set in iconic worlds where every player feels like the hero. Let's say that again—iconic worlds where every player feels like the hero.
Our passion has taken us from imagining dogfighter pilots in Star Wars™: Squadrons to re-creating Isaac Clarke onboard the Ishimura in Dead Space™. Currently, we're working on two exciting projects, an original Iron Man™ action-adventure game and what's coming next for Battlefield™.
We believe in sharing our passion with our community and each other, fostering an inclusive culture, and nurturing a growth mindset. Although our approach may seem simple, it leads us to create the best work of our careers, bringing unique and immersive experiences to our players.
Motive is looking for a Lead VFX Artist to join its team.
Responsibilities:
- Manage our VFX artists on the project
- Partner closely with Directors, Leads, Designers, and Engineering teams to create high quality real-time visual effects. FX assets include particle systems, meshes, shaders, textures, rigid body sims and animations
- Create FX assets using EA’s proprietary game engine, according to the agreed design and within the constraints of the target hardware and software. There is an emphasis on knowledge sharing between different teams throughout EA’s studios
- Be responsible for technical and aesthetic considerations for the project’s visual effect art style. A balance must be achieved between a high visual quality and staying within our performance constraints
- Manage In-Game Particle Effects for action-adventure games. These include weapon and vehicle FX, environmental, destruction, UI, post process, etc.
Qualifications:
- 7 years experience in the industry
- Experience shipping high quality console games
- Experience in 2D packages such as Photoshop, After Effects or Nuke
- Experience in 3D packages such as Max or Maya
- Strong knowledge in game and level design, cinematics, and composition
- Strong knowledge of environmental effects, lighting, and dynamics
- Excellent communication and problem-solving skills
- Able to work well in a team and communicate with other disciplines
- Solid Technical abilities to aid in creating new visual effects art pipelines
- Solid organizational skills when approaching tasks, files, and storage of the material.
Additional skills and experience (nice to have):
- Knowledge of Frostbite
- Experience with Unity Visual Graph Editor or Unreal Niagara
- Knowledge of substance
- Experience with a scripting language (HLSL, Python, etc.)
- Experience with Houdini.
3D Portfolio Requirements:
A link to your portfolio must be included with your application/resume. All portfolios should contain a breakdown of the work. It must be very clear what you are responsible for in your reel, screenshots, scanned pictures, web page portfolio, etc. Please include as many of the following elements as you can:
- Examples of natural and organic effects (smoke, fire, waterfalls)
- Examples of fantastical effects animation (spells, explosions)
- Examples of rigid or soft body dynamics
- Effects created in a game engine
- Examples of modeling texturing and lighting
- Examples of various animations
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Community / Marketing Title: Chef.fe d'équipe d'artiste en effets visuels / Lead Visual Effects Artist - BATTLEFIELD
Company Profile:
Electronic Arts Inc. este o companie de divertisment interactiv, lider la nivel mondial. EA oferă jocuri, conținut și servicii online pentru console conectate la Internet, calculatoare personale, telefoane mobile și tablete.
EEOText:
About Electronic Arts
Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.
We’re looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.
Days Open: 74
Can this position be remote?: 0
EEO Employer Verbiage:
EA este un angajator care oferă oportunități egale. Toate deciziile de angajare sunt luate fără a ține seama de rasă, culoare, origine națională, descendență, sex, identitate sau exprimare de gen, orientare sexuală, vârstă, informații genetice, religie, dizabilități, stare medicală, sarcină, stare civilă, statut familial sau statut de veteran. De asemenea, EA oferă locuri de muncă pentru persoanele cu handicap calificate, conform legislației aplicabile.