Software Engineer (C++) - The Sims
위치: Bogota, Colombia
참고
Requisition Number: 184380
Position Title: Software Engineer III
External Description:
Welcome to Maxis, home to tinkerers, craftspeople, & storytellers. Our drive is to inspire everyone to make a better world through creative play. As the developer of The Sims, we create games and experiences for millions of people around the world and are always looking for new ways to inspire our players. Maxis is a place where you can do what you love and help others grow while doing it; a place where your unique voice can be heard and seen. We put creativity and inclusivity at the core of our work and don't settle for seeing the world only as it is, but strive to build a world as it could be.
The Quality Engineering team at EA holds an important role, collaborating with Quality Assurance and Game Development to enhance efficiencies through automation and workflow improvements.
This Software Engineer role in the Quality Engineering organization works with Quality Assurance and Game Development to create tools and technical strategies. The goal is to improve automation infrastructure and increasing efficiencies in the Game Development and QA processes. You will ensure a seamless partner experience, focusing on understanding our partner's needs and building proper tooling solutions to satisfy their requirements and blend in with their existing workflows. You will report to the Associate Technical Director, who will help you identify new technologies and develop new tools for testing.
You will work onsite from Bogotá, Colombia (Salitre area).
Responsibilities:
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Build sustainable software tools, tests, and services to empower development teams, and Quality Assurance.
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Use modern software engineering processes and best practices for requirements, design, implementation, and testing.
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You will work with all disciplines to gather requirements, collaborate on solutions, and implement.
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Measurably improve process and best practices to achieve targets across a small team of engineers.
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Create clear documentation to support workflow processes.
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Develop automation frameworks, tools, engine components and processes used across studios.
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Design, author, test, and deploy automated tests to cover all test scenarios
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Interpret requests from your QA and engineering partners, account for and call out any roadblocks or efficiencies your partners may not consider, and propose and apply your creative or technical solutions.
Qualifications:
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10+ years experience in a hands-on development role.
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5+ years of professional development experience with OOP Languages, C++.
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Familiarity with cloud platforms (e.g., AWS, Azure, GCP).
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Proven experience in quality verification tools, test automation, and large-scale system design.
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Contributor to technical architecture and design documents for medium/large sized features
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A solid foundation in Computer Science fundamentals, algorithms, design patterns, test-driven development, CI/CD processes, and data structures.
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Understanding of SDLC, STLC processes, and quality methodologies.
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Quality-first mindset and desire to make QA more successful through tools/automation.
City:
State:
Community / Marketing Title: Software Engineer (C++) - The Sims
Company Profile:
Electronic Arts Inc.는 세계를 선도하는 인터랙티브 엔터테인먼트 소프트웨어 기업입니다. EA는 인터넷 콘솔, 개인용 컴퓨터, 휴대전화, 태블릿용 게임과 콘텐츠 및 온라인 서비스를 제공합니다.
EEOText:
Days Open: 74
Can this position be remote?: 0
EEO Employer Verbiage:
EA는 균등한 기회의 제공을 실천합니다. 모든 채용은 인종, 피부색, 출신 국가, 혈통, 생물학적/사회적 성별, 성 정체성 또는 표현, 성적 성향, 나이, 유전 정보, 종교, 장애 여부, 질병 유무, 임신 여부, 혼인 상태, 가족 상황, 군 복무 여부 등의 요인을 고려하지 않고 결정됩니다. EA는 관련 법률에서 명시하는 대로 업무 공간에 장애가 있는 입사 지원자 또는 예정자를 위한 시설을 마련해두고 있습니다.