Cinematics Technical Designer - FTC 16 Months
Wiele lokalizacji: Germany • Guildford, UK • Stockholm, Sweden
Requisition Number: 183957
Position Title: Sr Cinematic Artist
External Description:
The Growth Marketing Content Production Team plans, creates, and delivers compelling creative content to empower EA’s brand go-to-market strategies across global channels. Our industry-leading expertise in computer graphics and design, VFX, storytelling and editorial, directing, and producing delivers content that represents and expands our franchise strategies, expands lore and gameplay insight, and brings call-to-action excitement to our fans and players around the world.
This is a fixed term contract for 16 months
Job Description
You will be the face of new tools and technologies. If it’s a game engine, you can make it work regardless of which one it is.
You will partner with a creative team of artists to ensure our marketing assets are delivered to the highest quality and compete on a world class level. You will support our artists and make sure they can be as creative and productive as possible so that technical problems do not stand in their way. You may also contribute to shot layout, technical application, animation, FX and rendering to achieve the final creative vision as set forward by your Art/Creative Director.
Responsibilities
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Help setting up cinematic shots, lookdev scenes, and reusable prefabs.
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Understand, review, and improve existing node-based visual scripting logic for game entities and rendering processes, and designing and implementing new logic when needed.
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Identify technical problems and propose solutions
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Adapt to artistic and technical constraints to provide a workflow for cinematic artists on a per project basis
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Provide hands-on support to artists and engineers regarding asset performance and validation
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Provide feedback to artists and external partners
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Review creative process and identify opportunities for tool improvements (per project)
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Solve technical issues in the 3d asset pipeline
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Work with partner studios to share technology and best practices
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Work with artists and programmers to create 3D art and make sure assets are integrated at its highest quality.
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You will be reporting to the Senior Operations Manager
Qualifications
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Minimum 3 years’ experience in a digital art content creation pipeline, within the video game or film/tv industry with a focus on cinematics
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Experience within a game engine (Frostbite, Unreal, Unity, or similar)
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Experience producing outstanding cinematic assets
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Experience with game development frameworks and methodologies
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Experience with real-time workflows and the technical hurdles/limitations associated
Bonus Skills
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Familiarity with 3D DCC tools such as Autodesk Maya, MotionBuilder, 3dsMax, or Blender.
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Experience developing custom tools for Digital content creation (DCC)
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Knowledge of high-level coding language. (Python, C#, mel scripting)
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Experience with version control systems such as Perforce, Git, or Shotgrid (Flow Production Tracking).
City:
State:
Community / Marketing Title: Cinematics Technical Designer - FTC 16 Months
Company Profile:
Electronic Arts Inc. to światowy lider w dziedzinie produkcji interaktywnego oprogramowania rozrywkowego. EA oferuje gry, treści i usługi internetowe dla podłączonych do internetu konsol, komputerów osobistych, telefonów komórkowych i tabletów.
EEOText:
About Electronic Arts
Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.
We’re looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.
Days Open: 108
Can this position be remote?: 1
EEO Employer Verbiage:
EA jest pracodawcą realizującym politykę równych szans w zatrudnieniu. Wszystkie decyzje dotyczące pracowników są podejmowane bez względu na: rasę, kolor skóry, przynależność etniczną, kraj pochodzenia, płeć, tożsamość płciową, orientację seksualną, wiek, informację genetyczną, wyznanie, niepełnosprawność, stan zdrowia, stan cywilny lub rodzinny, status kombatanta. EA dostosowuje miejsca pracy dla niepełnosprawnych pracowników lub kandydatów zgodnie z obowiązującym prawem.