filler

World Builder

Mehrere Standorte: Texas, USA • Seattle, WA, USA • Marina Del Rey, CA 90292, USA • Austin, TX, USA • Los Angeles, CA, USA • Edmonton, AB, Canada • Vancouver, BC, Canada • Orlando, FL, USA • North Carolina, USA

Hinweis

Diese Position ist nicht mehr offen.

Requisition Number: 183486

Position Title: Artist 2

External Description:

Location: Hybrid and Remote work options available across most North America locations.

 

WE MAKE FUN...FUNNER.

We are Full Circle, and we're all about having fun and making great games that people want to play with their friends. As the developers of Skate™, we are set to provide an experience that embraces and builds upon everything our community found special about the previous games. We believe in creating an inclusive world inside and outside of our games for our players and our team. As a geo-diverse studio, our team members around the globe can either work from home, in the office or a hybrid of both.

"This position is open to qualified individuals anywhere in the Americas where EA operates as an employer."

We are looking for an experienced Level Art to join the Skate team. You will report to The World Building Director.

 

Responsibilities:

  • Work with the World Building Director and World Art Director to establish Environment Theming & Tone, References for sections of the world.

  • Work closely with Level Designers to iterate on, and bring a level of believability and detail to the world while retaining the gameplay intentions.

  • Work with proprietary procedural tools to lay out and detail sections of the world.

  • Work within performance and memory budgets defined by the tech art and engineering teams.

Qualifications:

  • 3+ Years Experience on Video Game Asset production teams

  • Experience shipping environment content in an intermediate role on 1-2 shipped console/PC titles.

  • Strong knowledge of architecture, urban planning, and visual design.

  • Excellent sense of visual composition, form and color.

  • Excellent knowledge of how to manage content for games in an optimized and performant manner.

  • A degree in Fine Arts, Animation, Visual Design, or related diploma or certificate.

  • Please submit a portfolio/demo reel link with your application.

Ceci ne s’applique pas au Québec.

COMPENSATION AND BENEFITS

The base salary ranges listed below are for the defined geographic market pay zones in these locations. If you reside outside of these locations, a recruiter will advise on the range and benefits for your specific location.

EA has listed the base salary ranges it in good faith expects to pay applicants for this role in the locations listed, as of the time of this posting. Pay offered will be determined based on numerous relevant business and candidate factors including, for example, education, qualifications, certifications, experience, skills, geographic location, and business or organizational needs.


BASE SALARY RANGES

• California (depending on location e.g. Los Angeles vs. Sacramento):
º $95,450 - $141,800 USD Annually
• New York (depending on location e.g. Manhattan vs. Buffalo):
º $89,200 - $141,800 USD Annually
• Jersey City, NJ :
º $105,250 - $141,800 USD Annually
• Colorado (depending on location e.g. Denver vs. Colorado Springs):
º $89,200 - $118,550 USD Annually
• Washington (depending on location e.g. Seattle vs. Spokane):
º $89,200 - $130,750 USD Annually
• British Columbia (depending on location e.g. Vancouver vs. Victoria):
º $77,600 - $119,000 CAN Annually

Base salary is just one part of the overall compensation at EA. In the US, we offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and equity. For British Columbia, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.

City:

State:

Community / Marketing Title: World Builder

Company Profile:

Electronic Arts Inc. ist ein weltweit führender Anbieter interaktiver Unterhaltungssoftware. EA bietet Spiele, Inhalte und Online-Dienste für internetfähige Spielkonsolen, Personalcomputer, Mobiltelefone und Tablets an.

EEOText: EA engagiert sich für Chancengleichheit und Gleichstellung. Alle Personalentscheidungen werden unabhängig von Ethnie, Hautfarbe, Herkunft, Abstammung, Geschlecht, Geschlechtsidentität oder ausgelebtem Geschlecht, sexueller Orientierung, Alter, genetischer Information, Religion, Behinderung, Krankheit, Schwangerschaft, Familienstand, Veteranenstatus oder anderer durch das Gesetz geschützte Charakteristiken getroffen. Wir berücksichtigen unter Einhaltung der geltenden rechtlichen Bestimmungen auch qualifizierte Kandidaten mit Vorstrafen. EA sorgt außerdem für die durch geltendes Gesetz vorgeschriebenen Anpassungen am Arbeitsplatz für Individuen mit anerkannten Behinderungen.

Days Open: 10

Can this position be remote?: 0

EEO Employer Verbiage:

EA engagiert sich für Chancengleichheit und Gleichstellung. Alle Personalentscheidungen werden unabhängig von Ethnie, Hautfarbe, Herkunft, Abstammung, Geschlecht, Geschlechtsidentität oder ausgelebtem Geschlecht, sexueller Orientierung, Alter, genetischer Information, Religion, Behinderung, Krankheit, Schwangerschaft, Familienstand oder Veteranenstatus getroffen. EA sorgt außerdem für die durch geltendes Gesetz vorgeschriebenen Anpassungen am Arbeitsplatz für Individuen mit anerkannten Behinderungen.

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