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Senior Software Engineer (Star Wars Jedi)

여러 위치: Los Angeles, CA, USA • Vancouver, BC, Canada

참고

더 이상 지원할 수 없는 직책입니다.

Requisition Number: 181420

Position Title: Sr Software Engineer I

External Description:

Ceci ne s’applique pas au Québec

Senior Software Engineer

 

Respawn is looking for a Senior Software Engineer to join the Jedi team on Unreal Engine 5. You will be expected to have primary ownership of one or more major Gameplay or Engine systems. You will work closely with other departments to identify needs and priorities for systems you own, and shape the direction of development for the game within your areas of expertise.

 

Responsibilities

  • System Ownership: Design and develop advanced systems, tools, and pipelines that enhance and facilitate the creation of the game.
  • Autonomy: As a Senior Engineer, you will be expected to drive requirement discussions with other departments, identify project needs, and prioritize your own task load with minimal oversight.
  • Workflow Optimization: Evaluate workflows and ensure other teams can quickly and easily implement their work using Unreal Engine 5.
  • Ensure Quality: Be able to identify, diagnose, and solve issues as they arise.
  • Collaboration and Communication: Work closely with multiple departments, iterating to ensure quality of the final product while meeting project goals and timelines.
  • Documentation and Support: Document systems, APIs, and tools, providing clear instructions and guidelines to facilitate collaboration and future development. Provide technical support and troubleshooting assistance to the team as needed.
  • Mentorship: As a Senior Engineer you will be expected to help mentor and grow other team members who are less knowledgeable in your area.

Qualifications

  • Expertise: Strong knowledge of one or more areas related to Gameplay or Engine systems.
  • Unreal Engine: Knowledge of your particular area and general core concepts of Unreal Engine 4 or 5 is a major plus.
  • Programming Skills: Proficiency in C++.
  • Problem-Solving: Strong analytical and problem-solving skills, with the ability to diagnose and resolve complex issues.
  • Team Collaboration: Excellent communication and teamwork skills, with the ability to effectively collaborate with diverse teams and adapt to changing project requirements.
  • Passion for Game Development: Enthusiasm for the unique blend of science and art that is making video games, and the desire to push forward the state of the art.

"COMPENSATION AND BENEFITS

The base salary ranges listed below are for the defined geographic market pay zones in these locations. If you reside outside of these locations, a recruiter will advise on the range and benefits for your specific location.

EA has listed the base salary ranges it in good faith expects to pay applicants for this role in the locations listed, as of the time of this posting. Pay offered will be determined based on numerous relevant business and candidate factors including, for example, education, qualifications, certifications, experience, skills, geographic location, and business or organizational needs.


BASE SALARY RANGES

• California (depending on location e.g. Los Angeles vs. Sacramento):
º $130,250 - $199,400 USD Annually
• New York (depending on location e.g. Manhattan vs. Buffalo):
º $120,450 - $199,400 USD Annually
• Jersey City, NJ :
º $147,400 - $199,400 USD Annually
• Colorado (depending on location e.g. Denver vs. Colorado Springs):
º $120,450 - $161,750 USD Annually
• Washington (depending on location e.g. Seattle vs. Spokane):
º $120,450 - $188,600 USD Annually
• British Columbia (depending on location e.g. Vancouver vs. Victoria):
º $93,700 - $153,900 CAN Annually

Base salary is just one part of the overall compensation at EA. In the US, we offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and equity. For British Columbia, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity. "

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Community / Marketing Title: Senior Software Engineer (Star Wars Jedi)

Company Profile:

Electronic Arts Inc.는 세계를 선도하는 인터랙티브 엔터테인먼트 소프트웨어 기업입니다. EA는 인터넷 콘솔, 개인용 컴퓨터, 휴대전화, 태블릿용 게임과 콘텐츠 및 온라인 서비스를 제공합니다.

EEOText: EA는 균등한 기회의 제공을 실천합니다. 모든 채용은 인종, 피부색, 출신 국가, 혈통, 생물학적/사회적 성별, 성 정체성 또는 표현, 성적 성향, 나이, 유전 정보, 종교, 장애 여부, 질병 유무, 임신 여부, 혼인 상태, 가족 상황, 군 복무 여부, 또는 법으로 금지된 기타 요인을 고려하지 않고 결정됩니다. 또한, 해당 직책에 합당한 능력을 갖추고 있다면 범죄 기록이 있는 지원자도 관련 법률을 준수하는 방식으로 채용 여부를 고려합니다. EA는 관련 법률에서 명시하는 대로 업무 공간에 장애가 있는 입사 지원자 또는 예정자를 위한 시설을 마련해두고 있습니다.

Days Open: 124

Can this position be remote?: 1

EEO Employer Verbiage:

EA는 균등한 기회의 제공을 실천합니다. 모든 채용은 인종, 피부색, 출신 국가, 혈통, 생물학적/사회적 성별, 성 정체성 또는 표현, 성적 성향, 나이, 유전 정보, 종교, 장애 여부, 질병 유무, 임신 여부, 혼인 상태, 가족 상황, 군 복무 여부 등의 요인을 고려하지 않고 결정됩니다. EA는 관련 법률에서 명시하는 대로 업무 공간에 장애가 있는 입사 지원자 또는 예정자를 위한 시설을 마련해두고 있습니다.

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