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Software Engineer

Location: Orlando, FL, USA

Notice

This position is no longer open.

Requisition Number: 181259

Position Title: Software Engineer III

External Description:

We are looking for a Software Engineer to join the Frostbite team!

Frostbite is a technology and collaboration platform for diverse game franchises, such as FIFA, Battlefield, Star Wars Battlefront, Mass Effect, Dragon Age, Need for Speed and Plant vs. Zombies Garden Warfare. Thousands of game developers all over the world are using Frostbite to create some of the best-looking games in the industry!

Reporting to the Engineering Manager, you will help us create and improve the tools and testing infrastructure that developers use to build the amazing worlds you see in Frostbite games. We collaborate on a daily basis to make sure our worldwide developers have stable, performant and powerful workflows.

Responsibilities

  • You will develop the Frostbite Rendering team’s runtime performance testing systems
  • You will improve the usability and stability of the Frostbite Rendering team’s engineering tools and development workflows
  • You will collaborate with other engineers and QA to identify problems and implement solutions.
  • You will triage and diagnose rendering performance issues for a variety of game teams.
  • You will participate in proactive engagements with Frostbite partners (internal studios, game teams) to understand the challenges for them and identify scenarios Frostbite needs to improve.
  • You will collaborate with other test engineers and QA to develop roadmaps, the latest tools, and runtime technologies for game developers across EA worldwide related to Frostbite features.
  • You will help improve documentation, and processes and help build the team culture.

Qualifications

  • BSc degree in Computer Science, Software Engineering, related academic program, or equivalent training and professional experience
  • 5+ years of professional C# and Python development experience
  • 5+ years of experience supporting and debugging complex software ecosystems
  • 3+ years of experience with existing real-time application or game engine development workflows
  • Professional experience developing software testing solutions

Bonuses

 
  • Experience with software testing and submission frameworks
  • Experience with Jenkins and other CI solutions
  • Experience with Perforce, gitlab or other source control systems
  • Experience with C++ development
  • Experience analyzing complex issues and ideas with diverse teams — with artists, engineers, technical directors and engineering managers.

City:

State:

Community / Marketing Title: Software Engineer

Company Profile:

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

EEOText:

About Electronic Arts

We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.

We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support a balanced life with paid time off and new parent leave, plus free games and so much more. We nurture environments where our teams can always bring their best to what they do.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Days Open: 94

Can this position be remote?: 0

EEO Employer Verbiage:

About Electronic Arts

We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth. 

We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support a balanced life with paid time off and new parent leave, plus free games and so much more. We nurture environments where our teams can always bring their best to what they do.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

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