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Associate Technical Artist

위치: Montreal, QC, Canada

참고

더 이상 지원할 수 없는 직책입니다.

Requisition Number: 178943

Position Title: Associate Technical Artist

External Description:

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Our motive is to create innovative action games within iconic worlds where every player feels like the hero. Let’s say that againiconic worlds, where every player feels like the hero. 

 Our passion has taken us from imagining dogfighter pilots in Star Wars: Squadrons, to re-creating Isaac Clarke onboard the Ishimura in Dead Space™, and now to building an original Iron Man action-adventure video game. 

 We believe in sharing our passion with our community, and with each other by having transparent discussions, by practicing an inclusive culture, and by nurturing a continuous growth mindset. Our approach feels simple, but it leads to the best work of our careers, and as a team, building unique and immersive experiences.

Motive is looking for a technical artist to work with the world art and design teams to develop tools and workflows for the creation of a large open world. The candidate’s primary responsibilities would be developing large systems for procedural world creation but in addition to this, would also be responsible for the development of smaller helper tools in engine or DCC applications.

Responsibilities:

  • Work with the various art and engineering stakeholders to help define, create, document and manage the project’s art tools and workflows.
  • Develop procedural tools and systems in engine (Unreal) or DCC applications (Houdini) to help scale content production for large open worlds
  • Troubleshoot technical issues with the art team, both in the DCC packages and in the game engine.
  • Participate in art asset and level reviews, with an eye towards identifying technical concerns and risks.
  • Guide and tutor art staff on project best practices as well as mentor junior technical art team members.
  • Act as a subject matter liaison within the wider EA development community.

Qualifications:

  • Proficient in the use of Maya/3dsMax and Photoshop.
  • Knowledge of procedural asset creation software like Houdini, Substance.
  • Experience writing scripts/tools in Python, C# or C++.
  • Experience developing procedural solutions for open world games is an asset.
  • Experience with the full development cycle of AAA games.
  • Experience working on current console platforms (PS4/Xbox One) and PC.
  • Good understanding of modern lighting and rendering techniques is an asset.
  • Holds their work to high standards and desires to meet and exceed expectations.
  • Strong teamwork skills while also retaining the ability to take ownership and work independently.
  • Passion for making games look and play great.

 

City:

State:

Community / Marketing Title: Associate Technical Artist

Company Profile:

Electronic Arts Inc.는 세계를 선도하는 인터랙티브 엔터테인먼트 소프트웨어 기업입니다. EA는 인터넷 콘솔, 개인용 컴퓨터, 휴대전화, 태블릿용 게임과 콘텐츠 및 온라인 서비스를 제공합니다.

EEOText:

About Electronic Arts

Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.

We’re looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Days Open: 125

Can this position be remote?: 0

EEO Employer Verbiage:

EA는 균등한 기회의 제공을 실천합니다. 모든 채용은 인종, 피부색, 출신 국가, 혈통, 생물학적/사회적 성별, 성 정체성 또는 표현, 성적 성향, 나이, 유전 정보, 종교, 장애 여부, 질병 유무, 임신 여부, 혼인 상태, 가족 상황, 군 복무 여부 등의 요인을 고려하지 않고 결정됩니다. EA는 관련 법률에서 명시하는 대로 업무 공간에 장애가 있는 입사 지원자 또는 예정자를 위한 시설을 마련해두고 있습니다.

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