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Technical Designer (Persistence and Progression)

여러 위치: Stockholm, Sweden • Gothenburg, Sweden

참고

더 이상 지원할 수 없는 직책입니다.

Requisition Number: 178779

Position Title: Game Designer I

External Description:

Please note - We have multiple positions open and are looking for talents within a range of experience Mid-level to Senior. These roles is primarily based in Stockholm, but can also be based remotely in Europe, or from any of our European offices.

We are DICE, the award-winning studio with locations in Stockholm and Gothenburg, Sweden, best known for creating the phenomenally successful Battlefield franchise.

 

We are now part of a set of global studios building a connected Battlefield universe, developing Battlefield's one-of-a-kind multiplayer suite, while also building a team to support our new Seattle-based studio, Ridgeline Games, who are leading the development of a single-player narrative campaign.

 

We believe our people are the backbone and driving force to our creative products, and are always looking for diverse game creators to join us in Stockholm, Gothenburg or working remotely, to help us build the best Battlefield experiences and make our studio the best in the industry.

Role Summary:

As a Technical Designer working with the next Battlefield games persistence and engagement systems, your daily work will be guided by the Lead Designers and Producers who oversee the "Persistence and Progression team".You will be reporting to the Studio Technical Design Director and develop the technical aspects of adding persistence and gameplay hooks for our engagement team. Collaborating with designers and engineers, you will use our proprietary tool Frostbite to implement and refine gameplay systems.

 

Responsibilities:

  • Collaborate with designers and engineers to implement new persistence and engagement systems.

  • Create gameplay hooks and mechanics to track player actions, ensuring a compelling player experience.

  • Help review and provide feedback on new system designs proposed by the team.

  • Solve technical issues related to persistence and engagement systems.

  • Participate in playtests and feedback sessions to improve the player experience.

  • Define and track performance metrics and deliverables for persistence and engagement systems, ensuring successful implementation and enhancement of the player experience.

 

Qualifications:

  • Proficiency in visual scripting tools, such as Frostbite, Unreal Blueprints, or similar engines.

  • Experience in fast prototyping and iterations.

  • Ability to work with designers and engineers to implement and refine gameplay systems.

  • Understanding of game design principles and mechanics.

  • 3+ years of experience in gameplay and system designs and persistence.

  • Experience in the AAA games industry and shipping AAA games is a requirement.

City:

State:

Community / Marketing Title: Technical Designer (Persistence and Progression)

Company Profile:

Electronic Arts Inc.는 세계를 선도하는 인터랙티브 엔터테인먼트 소프트웨어 기업입니다. EA는 인터넷 콘솔, 개인용 컴퓨터, 휴대전화, 태블릿용 게임과 콘텐츠 및 온라인 서비스를 제공합니다.

EEOText:

About Electronic Arts

Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.

We’re looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Days Open: 21

Can this position be remote?: 1

EEO Employer Verbiage:

EA는 균등한 기회의 제공을 실천합니다. 모든 채용은 인종, 피부색, 출신 국가, 혈통, 생물학적/사회적 성별, 성 정체성 또는 표현, 성적 성향, 나이, 유전 정보, 종교, 장애 여부, 질병 유무, 임신 여부, 혼인 상태, 가족 상황, 군 복무 여부 등의 요인을 고려하지 않고 결정됩니다. EA는 관련 법률에서 명시하는 대로 업무 공간에 장애가 있는 입사 지원자 또는 예정자를 위한 시설을 마련해두고 있습니다.

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