UX Designer
위치: Guildford, UK
참고
Requisition Number: 176938
Position Title: Contingent
External Description:
UX Designer
12 Month Contract
We are EA
Over the last twenty years we've entertained millions of players around the world with our award-winning and massively entertaining games. We are a team of accomplished people who create games with joy and passion.
At Criterion, we place enormous value on creative collaboration, fresh ideas, and unique perspective. Our studio is a healthy mix of industry veterans and newcomers working together to inspire, support, and educate one another.
Criterion's latest game is Need For Speed: Unbound, with its very bold stylized look for characters and driving effects, and a photorealistic world and vehicles. We think it looks awesome.
The Challenge Ahead
Criterion is looking for an accomplished UX expert, someone with a formal or practical training in all the psychological and design principles, and methodologies surrounding UCD, from research methodologies to heuristic evaluation.
What You'll Do:
- Report directly to the UX Director.
- Gather and elicit requirements, with Game Design and Franchise teams.
- Work with our dedicated UX Research team to construct and document research that informs design decisions, at all stages of the development cycle.
- Use the research and requirements to design player experiences, on well-known AAA games using standard UX tools (personas, journeys, wireframes, interaction design, information architecture, prototypes, metrics).
- Represent the User Experience Design craft, and find ways to educate us in UX methods and design principles.
- Oversee the design, and work with the entire team to bring these experiences to life throughout the development lifecycle, and find pragmatic solutions when challenges arise.
- Ensure your experiences meet our UX/Game Design goals.
What We're Looking For:
- Passionate about computer games, player experience and the UCD process.(User centered design process)
- Junior / mid level centered design experience.
- Full knowledge of the theoretical and practical UX design rules (e.g. heuristics), with evidence of application.
- Knowledge of UX Research tools and methods (e.g. personas, journey mapping, use cases, competitor analysis, surveys, etc.). When to use one over another etc.
- Create detailed UI specifications, that can convey complex design details to colleagues from all disciplines.
- You will have created prototypes (low or hi fidelity) using standard prototyping tools (e.g. PowerPoint, Visio, Balsamiq, Sketch, Adobe XD, Figma, Axure, Unity, and Unreal)
- You do not have to have made a video game before (personally or professionally), but do tell us if you have.
- Committed to inclusive design, including accessibility.
City:
State:
Community / Marketing Title: UX Designer
Company Profile:
Electronic Arts Inc.는 세계를 선도하는 인터랙티브 엔터테인먼트 소프트웨어 기업입니다. EA는 인터넷 콘솔, 개인용 컴퓨터, 휴대전화, 태블릿용 게임과 콘텐츠 및 온라인 서비스를 제공합니다.
EEOText: EA는 균등한 기회의 제공을 실천합니다. 모든 채용은 인종, 피부색, 출신 국가, 혈통, 생물학적/사회적 성별, 성 정체성 또는 표현, 성적 성향, 나이, 유전 정보, 종교, 장애 여부, 질병 유무, 임신 여부, 혼인 상태, 가족 상황, 군 복무 여부 등의 요인을 고려하지 않고 결정됩니다. EA는 관련 법률에서 명시하는 대로 업무 공간에 장애가 있는 입사 지원자 또는 예정자를 위한 시설을 마련해두고 있습니다.
Days Open: 23
Can this position be remote?: 1
EEO Employer Verbiage:
EA는 균등한 기회의 제공을 실천합니다. 모든 채용은 인종, 피부색, 출신 국가, 혈통, 생물학적/사회적 성별, 성 정체성 또는 표현, 성적 성향, 나이, 유전 정보, 종교, 장애 여부, 질병 유무, 임신 여부, 혼인 상태, 가족 상황, 군 복무 여부 등의 요인을 고려하지 않고 결정됩니다. EA는 관련 법률에서 명시하는 대로 업무 공간에 장애가 있는 입사 지원자 또는 예정자를 위한 시설을 마련해두고 있습니다.